Alacritty – A fast, cross-platform, OpenGL terminal emulator
51–60 of 174 posts
Re: Alacritty – A fast, cross-platform, OpenGL terminal emulator
#52Re: Alacritty – A fast, cross-platform, OpenGL terminal emulator
#53At the risk of missing something completely obvious: where's the "emulator" part in it? What is it emulating? It looks like a terminal (no emulator) to me. Not trolling, just trying to learn.
Re: Alacritty – A fast, cross-platform, OpenGL terminal emulator
#54At the risk of missing something completely obvious: where's the "emulator" part in it? What is it emulating? It looks like a terminal (no emulator) to me. Not trolling, just trying to learn.
Re: Alacritty – A fast, cross-platform, OpenGL terminal emulator
#55What problem is having a "fast" terminal solving? I've been using urxvt for years and have never really found it to be slow. Where might I notice a difference with these "modern" "GPU-accelerated" terminals?
Another case is when you mistakenly invoke a command that produces a lot of output. With Kitty, terminal output is so fast that the output ended before I could reach Ctrl+C.
Re: Alacritty – A fast, cross-platform, OpenGL terminal emulator
#56Alacritty is cool and deserves the attention but I think wezterm totally underrated and does not get enough.
Why? Did you try both and what did you think?
There were two reasons for my change, the Alacritty devs are really obsessed with speed, which is good, but.. means less features, even _optional_ features like ligatures. I like ligatures, and because they slow down the rendering slightly the alacritty devs do not want to include it[0]
The other reason is that I wanted a way to have my terminal have two different colorschemes, light for the day and dark for the night. It seems that it might be supported now with alacritty[1]? But it does also seem like you need an external script still to do it..
I went with WezTerm because it supports both natively, everything else feels the same TBH, but the fact that WezTerm has more features that are optional, is what I liked.
Re: Alacritty – A fast, cross-platform, OpenGL terminal emulator
#57What problem is having a "fast" terminal solving? I've been using urxvt for years and have never really found it to be slow. Where might I notice a difference with these "modern" "GPU-accelerated" terminals?
Re: Alacritty – A fast, cross-platform, OpenGL terminal emulator
#58What problem is having a "fast" terminal solving? I've been using urxvt for years and have never really found it to be slow. Where might I notice a difference with these "modern" "GPU-accelerated" terminals?
Re: Alacritty – A fast, cross-platform, OpenGL terminal emulator
#59Re: Alacritty – A fast, cross-platform, OpenGL terminal emulator
#60What problem is having a "fast" terminal solving? I've been using urxvt for years and have never really found it to be slow. Where might I notice a difference with these "modern" "GPU-accelerated" terminals?
An example I run into fairly often is untarring a backup in verbose mode. With modern NVMes, printing out the filenames to a slow console can be a bottleneck.