I don't get how exactly this is measured though. For many app projects, keeping the user in the app is obviously one of the most important metrics, especially for free apps (hence more ads to show and more money to make). Many UX patterns are fine tuned to keep people in more, which is perfectly understandable as the primary goal is to keep the user in. Now, who defines "addictive" using which aspect? And even if it…
Obesity in the US is epidemic because of food producers using your same antisocial logic. "But if we don't add sugar, people won't keep choosing our brand over the sweeter ones, this is our most important metric." Sugar should absolutely be more regulated, it's killing people. It's a proven fact that the sugar producers have hidden the real dangers of overconsumption for decades to protect their precious money. Same…
We are at the tail of a huge shift to a carbohydrate-rich diet, and refined sugars are only part of the problem. Your body converts bread and starch to glucose almost as quickly.
The fearmongering about social media sounds a bit like the anti-fat crusade to me. The evidence is thin yet it makes people incredibly loud and angry. And remember one of the first rules of statistics, correlation is not causality. I don't need to quote the relevant xkcd number to this audience.