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Apple announces new accessibility features, including eye tracking

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Re: Apple announces new accessibility features, including eye tracking

#103
post #19

Earlier quoted context omitted.

> developed solely with the benefit of the user in mind Hopefully accessibility features are never artificially segmented to higher priced devices.

At least in the US, they kind of can't be. The disability community is pretty up front about lawsuits.

That's because the ADA has no enforcement mechanism other than lawsuits, isn't it? Our whole legal disability rights infrastructure is designed to be driven by lawsuits, and sits inert if nobody sues.

Re: Apple announces new accessibility features, including eye tracking

#104
post #9

I love accessibility features because they might be the last features developed solely with the benefit of the user in mind. So many other app/os features are designed to steal your attention or gradually nerf usefulness.

Funny, I was just thinking it was so that they can get more attention-economy eyeballs for ads.

Re: Apple announces new accessibility features, including eye tracking

#105
post #93
post #9

I love accessibility features because they might be the last features developed solely with the benefit of the user in mind. So many other app/os features are designed to steal your attention or gradually nerf usefulness.

I don't love that solid UX gets pushed under the accessibility rug, as an option you might never find. I don't care how cynical it sounds, user experience became user exploitation a long time ago. Big Tech have been running that gimmick at too-big-to-fail scale for the last decade or so.

Accessibility benefits everyone, but in the basics you’re right. Too many simple straightforward options are now strictly inside accessibility. At least on the Apple side.

And don’t get me started on hidden command line settings.

Re: Apple announces new accessibility features, including eye tracking

#106
post #9

I love accessibility features because they might be the last features developed solely with the benefit of the user in mind. So many other app/os features are designed to steal your attention or gradually nerf usefulness.

Funny, I was just thinking it was so that they can get more attention-economy eyeballs for ads.

This will happen. These features are always ushered in as ways to make someone's life easier, and often that is exactly what it does, for a time, before some product manager figures out how they can maximize profit with it.

Growth at all costs, I guess.

Re: Apple announces new accessibility features, including eye tracking

#107
post #93

Earlier quoted context omitted.

I don't love that solid UX gets pushed under the accessibility rug, as an option you might never find. I don't care how cynical it sounds, user experience became user exploitation a long time ago. Big Tech have been running that gimmick at too-big-to-fail scale for the last decade or so.

Accessibility benefits everyone, but in the basics you’re right. Too many simple straightforward options are now strictly inside accessibility. At least on the Apple side. And don’t get me started on hidden command line settings.

I'm here to intentionally get you started on hidden CLI settings. Learn me somethin'!

Re: Apple announces new accessibility features, including eye tracking

#108
post #93
post #9

I love accessibility features because they might be the last features developed solely with the benefit of the user in mind. So many other app/os features are designed to steal your attention or gradually nerf usefulness.

I don't love that solid UX gets pushed under the accessibility rug, as an option you might never find. I don't care how cynical it sounds, user experience became user exploitation a long time ago. Big Tech have been running that gimmick at too-big-to-fail scale for the last decade or so.

The iPhone has a hidden accessibility setting where you can map and double and/or triple tap of the back of your phone to a handful of actions. I use this to trigger Reachability (the feature that brings the entire UI halfway down the screen so you can reach buttons at the top) because phone screens are so damn big that I can't reach the opposite top corner with my thumb even on my 13 mini without hand gymnastics. And the normal Reachability gesture is super unreliable to trigger ever since they got rid of the front Touch ID home button.

Re: Apple announces new accessibility features, including eye tracking

#109
post #93

Earlier quoted context omitted.

I don't love that solid UX gets pushed under the accessibility rug, as an option you might never find. I don't care how cynical it sounds, user experience became user exploitation a long time ago. Big Tech have been running that gimmick at too-big-to-fail scale for the last decade or so.

Accessibility benefits everyone, but in the basics you’re right. Too many simple straightforward options are now strictly inside accessibility. At least on the Apple side. And don’t get me started on hidden command line settings.

> Too many simple straightforward options are now strictly inside accessibility.

Reduce Motion. Is it an accessibility feature or does it just get rid of an annoyance and is good for everyone?

Re: Apple announces new accessibility features, including eye tracking

#110
post #37

Eye tracking is not an accessibility feature, it is an advertising optimization feature disguised as an accessibility feature.

It allows people with ALS to navigate their device with their eyes.

Microsoft added a similar feature to Windows about seven years ago.

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