Earlier quoted context omitted.
4K streaming content is hit or miss because most services lock that behind Widevine L1, which requires implementors to use a secure enclave and the entire signal path to use strong encryption. If an L1 implementation gets compromised it quickly has its keys revoked and is downgraded to L2/L3, so piracy groups have a limited time window to dump as much 4K content as possible. Those lower Winevines tiers are permanentl…
> so everything is immediately available in at least 1080p. Aren't the lower tiers only 720p? At least all the streaming services give Linux users only 720p. (There is a workaround for one particular service to still get 1080p - I'm paying for it so I better can watch it in 1080p! The moment this stops working I cancel my subscription.)
Microsoft PlayReady – Complete Client Identity Compromise
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Re: Microsoft PlayReady – Complete Client Identity Compromise
#22Is there any video DRM scheme which successfully protects video content appearing on the pirate bay within 24 hours? I really don't see why so many millions (billions?) of dollars have been spent on technologies which so far have never kept the bad guys out.
> have never kept the bad guys out Careful who you call the bad guys. A lot of "piracy" comes from the people who spend the most money on the content they pirate. I personally think the best DRM approaches are those that keep "the honest people honest:" IE, metadata that identifies copyright owners, flags that identify content that has restrictions due to copyright, and casual protections. (Think of a "do not enter"…
That doesn’t strike me as a valid statistic. Where are you getting that data from?
Re: Microsoft PlayReady – Complete Client Identity Compromise
#23Is there any video DRM scheme which successfully protects video content appearing on the pirate bay within 24 hours? I really don't see why so many millions (billions?) of dollars have been spent on technologies which so far have never kept the bad guys out.
HDCP is broken so none of it really matters. The resulting files ("webrips") aren't a lossless copy of the original, but are good enough for most.
Re: Microsoft PlayReady – Complete Client Identity Compromise
#24So this is pretty much about breaking the client side DRM, with a bad side effect of abusing someone else's Identity (as used within the DRM context) for nefarious purposes. Did I understand this correctly?
The "client" whose "identity" is abused here is not an end user. A "client" in this context is a program or library that talks to the license servers and receives the content decryption keys. On my Windows machine I see a "Windows.Media.Protection.PlayReady.dll", which I guess is the client that they cracked. Maybe there are also other clients that are widely accepted by license servers. The attack essentially means…
Thanks for the clarification.
Otherwise people would be worried about being targeted and having "personal" keys tied to a financial account or online identity getting sold and used by others to access arbitary content.
This seems kinda good news for concerned users, but even worse news for Microsoft.
Re: Microsoft PlayReady – Complete Client Identity Compromise
#25Is there any video DRM scheme which successfully protects video content appearing on the pirate bay within 24 hours? I really don't see why so many millions (billions?) of dollars have been spent on technologies which so far have never kept the bad guys out.
If they mostly succeed at that, they consider it good enough.
Re: Microsoft PlayReady – Complete Client Identity Compromise
#26Re: Microsoft PlayReady – Complete Client Identity Compromise
#27Earlier quoted context omitted.
4K streaming content is hit or miss because most services lock that behind Widevine L1, which requires implementors to use a secure enclave and the entire signal path to use strong encryption. If an L1 implementation gets compromised it quickly has its keys revoked and is downgraded to L2/L3, so piracy groups have a limited time window to dump as much 4K content as possible. Those lower Winevines tiers are permanentl…
^^^ great comment. hard to imagine a better synposis of 4k DRM in ~2 grafs. thanks!
Re: Microsoft PlayReady – Complete Client Identity Compromise
#28Re: Microsoft PlayReady – Complete Client Identity Compromise
#29> PlayReady is a media file copy prevention technology from Microsoft that includes encryption, output prevention and digital rights management (DRM). It was announced in February 2007.
Re: Microsoft PlayReady – Complete Client Identity Compromise
#30Is there any video DRM scheme which successfully protects video content appearing on the pirate bay within 24 hours? I really don't see why so many millions (billions?) of dollars have been spent on technologies which so far have never kept the bad guys out.
A PR campaign to make people think getting that content for free is harder than it is?