Live data from Hacker News

Pokémon Go players are altering public map data to catch rare Pokémon

arstechnica.com

11–20 of 76 posts

Re: Pokémon Go players are altering public map data to catch rare Pokémon

#12
post #8

Earlier quoted context omitted.

Should the game be inherently fair? Part of the fun is rewarding exploration over time as a life-long pokemon trainer trying to catch them all. You gotta go to all the regions to accomplish that. Maybe it'll take a long time!

> Should the game be inherently fair? No, but the fairness should be based on skills and engagement, not the size of your wallet.

Why should it be that way?

Re: Pokémon Go players are altering public map data to catch rare Pokémon

#13
Is there a trading mechanic in this game yet? I played when it first released, but it was pretty limited at the time.

I wonder if the game could instead add some image recognition. A player should be able to point their camera at a little pond in their back yard and get water Pokémon to spawn there. Who cares, right? The game was mostly single player when I played it at least (maybe it is more interactive with other players nowadays though?)

Re: Pokémon Go players are altering public map data to catch rare Pokémon

#14
post #3

There are devices that you can buy that you can connect to your phone and will auto catch pokemon for you. Between auto catchers and changing map data, what is the point of "playing" the game?

It's very nakedly a skinner box game. The participants are not gamers, they are addicts and victims.

What are they addicted to, controlling a gym near their home?

Re: Pokémon Go players are altering public map data to catch rare Pokémon

#15

Is there a trading mechanic in this game yet? I played when it first released, but it was pretty limited at the time. I wonder if the game could instead add some image recognition. A player should be able to point their camera at a little pond in their back yard and get water Pokémon to spawn there. Who cares, right? The game was mostly single player when I played it at least (maybe it is more interactive with other…

Trading has been added to the game in Summer 2018.

They also added PvP in December 2018.

I would say the game is mostly multiplayer, if you're lucky enough to live in a big city with an active community.

Re: Pokémon Go players are altering public map data to catch rare Pokémon

#16
post #8

Earlier quoted context omitted.

> Should the game be inherently fair? No, but the fairness should be based on skills and engagement, not the size of your wallet.

Why should it be that way?

Because success in life is mostly based on the size of your wallet, and games are supposed to be an escape from life. It sucks when that albatross follows you into your fantasy life.

Re: Pokémon Go players are altering public map data to catch rare Pokémon

#17
post #15

Is there a trading mechanic in this game yet? I played when it first released, but it was pretty limited at the time. I wonder if the game could instead add some image recognition. A player should be able to point their camera at a little pond in their back yard and get water Pokémon to spawn there. Who cares, right? The game was mostly single player when I played it at least (maybe it is more interactive with other…

Trading has been added to the game in Summer 2018. They also added PvP in December 2018. I would say the game is mostly multiplayer, if you're lucky enough to live in a big city with an active community.

Ah, ok. I’m way out of date!

Re: Pokémon Go players are altering public map data to catch rare Pokémon

#18
post #8

Earlier quoted context omitted.

> Should the game be inherently fair? No, but the fairness should be based on skills and engagement, not the size of your wallet.

Why should it be that way?

I suppose it is subjective, but it seems to be a pretty much near-universal sentiment among gamers I know that "pay to win" sucks.

Re: Pokémon Go players are altering public map data to catch rare Pokémon

#20
post #8

Earlier quoted context omitted.

> Should the game be inherently fair? No, but the fairness should be based on skills and engagement, not the size of your wallet.

Why should it be that way?

A better question is why should it be pay to win?
Post reply on HN