Avoiding The Uncanny Valley of User Interface
21–27 of 27 posts
Re: Avoiding The Uncanny Valley of User Interface
#22The part about web apps -- meh. The part about gobsmackingly good imitation human animation: cool. http://www.youtube.com/watch?v=bLiX5d3rC6o&fmt=18 Two years from now we'll be seeing that, or not seeing it as the case may be, in movies. Another two years after that it will be in the AAA video games with 9 figure budgets. And another two years after that you'll be able to do it from a Japanese cell phone. God I love…
Re: Avoiding The Uncanny Valley of User Interface
#23Maybe this explains why I hate using OpenOffice and other copy-cat software?
I was pretty disappointed they didn't try anything different, but I guess the aim of that was to attract people who actually like Office in the first place.
Re: Avoiding The Uncanny Valley of User Interface
#24I guess I should write more frequently and more in depth.
Re: Avoiding The Uncanny Valley of User Interface
#25Hmm, another exaggeration from Jeff Atwood. He's getting good at these. In my experience the metaphor doesn't stretch to RIAs. My start-up's main application is precisely one of those "RIA that pretends to behave like a desktop app", and thanks to Flex we've been able to get a good enough approximation. Result? Our users don't feel uncomfortable about it (although we have had the odd user who seemed to expect that ev…
Sure it's an exaggeration. The uncanny valley is a visceral biological reaction in parts of our brains that have spent millions of years become very finely tuned to identifying human beings. We have no such location for user interface. That said, I think there is still something to be said for the concept. If you are trying to mimic something, and get it 99% of the way there, that last 1% _can_ be source of frustrati…
Re: Avoiding The Uncanny Valley of User Interface
#26Re: Avoiding The Uncanny Valley of User Interface
#27Maybe this explains why I hate using OpenOffice and other copy-cat software?