Earlier quoted context omitted.
The Dreamcast did allow you to use a Windows CE-based SDK, but that was rare. Katana and Ninja were the native SDKs that you could use from SEGA, without touching Windows CE at all.
yeah even most sega games did not use Windows CE. I think that the exception may have been Sega Rally's port on the Dreamcast
Microsoft at Work
31–32 of 32 posts
Re: Microsoft at Work
#32Am I the only one who had trouble reading the post with that font? Maybe it's because I'm now an ancient 37 year old but reading full paragraphs in a monospace font makes my eyes hurt.
Press F9.