Live data from Hacker News

I'm creating PBR Textures and 3D models since 2018 and sharing them for free

sharetextures.com

31–40 of 110 posts

Re: I'm creating PBR Textures and 3D models since 2018 and sharing them for free

#31
post #21

Love this! One nit. The homepage says “All of our content is copyright-free. It means, you can use them anywhere you want which includes commercial projects too.” That's not how copyright works. All of these works are copyright. That copyright is what allows the owner of the copyright to place them under a CC0 license. What CC0 really means is "the copyright holder has waived the rights they have under copyright by g…

CC0 is “a tool for relinquishing copyright and releasing material into the public domain”, and the official icon for it says “public domain” [1] mainly created because actual public domain is problematic across different countries, I believe. Actual public domain really is ‘copyright-free’, and it makes sense to describe CC0 as making things ‘copyright-free’ to a general audience that may not be familiar with the sub…

Right... CC0 exists because there is no such thing as relinquishing copyright in many countries, including the United States. It's a license that allows the work to be used as if copyright were relinquished. If I create a work and license it under CC0, I still own the copyright, I've just given everyone a license to use the work in such a way that I cannot enforce most or all of the rights associated with my ownership of that copyright.

Re: I'm creating PBR Textures and 3D models since 2018 and sharing them for free

#32

What is PBR? Not Pabst Blue Ribbon! Here's a brief description from Adobe: Physically based rendering (PBR), sometimes known as physically based shading (PBS), is a method of shading and rendering that provides a more accurate representation of how light interacts with material properties. Depending on which aspect of the 3D modeling workflow is being discussed, PBS is usually specific to shading concepts while PBR r…

That is true but not whole story. I believe when people talk about PBR Textures they most often use PBR synonymously to "Principled Shader", "BSDF Shader" or "Disney Shader" (all meaning roughly the same thing).

Re: I'm creating PBR Textures and 3D models since 2018 and sharing them for free

#33
The website is completely broken with Firefox. Search results do not appear on the screen - you must scroll down to see results. Clicking on the asset images does nothing so they cannot be downloaded.

When using Chrome the layout and interaction works, but even then browsing is a poor experience as only four items can be seen at once so lots of scrolling is needed.

Sheesh... modern web design is a disaster. This sort of collection could really use static pages with labels as links and small thumbnails showing at least 50 items per page.

[Edit] I recommend https://ambientcg.com/ instead as that site is much more responsive.

Re: I'm creating PBR Textures and 3D models since 2018 and sharing them for free

#34

The website is completely broken with Firefox. Search results do not appear on the screen - you must scroll down to see results. Clicking on the asset images does nothing so they cannot be downloaded. When using Chrome the layout and interaction works, but even then browsing is a poor experience as only four items can be seen at once so lots of scrolling is needed. Sheesh... modern web design is a disaster. This sort…

Works fine for me on firefox 125.

Re: I'm creating PBR Textures and 3D models since 2018 and sharing them for free

#35
post #21

Earlier quoted context omitted.

CC0 is “a tool for relinquishing copyright and releasing material into the public domain”, and the official icon for it says “public domain” [1] mainly created because actual public domain is problematic across different countries, I believe. Actual public domain really is ‘copyright-free’, and it makes sense to describe CC0 as making things ‘copyright-free’ to a general audience that may not be familiar with the sub…

Right... CC0 exists because there is no such thing as relinquishing copyright in many countries, including the United States. It's a license that allows the work to be used as if copyright were relinquished. If I create a work and license it under CC0, I still own the copyright, I've just given everyone a license to use the work in such a way that I cannot enforce most or all of the rights associated with my ownershi…

And their point is that saying “copyright free” will probably be more immediately understandable to people who don’t know that and don’t want to read a small comment about copyright ‘intricacies’ (even if it’s not that intricate)

By saying copyright free, more people who need freely-licensed works like this are likely to use it instead of being warded off by “this does has a license, it’s copyrighted, but it’s actually free because of the license”

Colloquially, it’s the same thing.

Re: I'm creating PBR Textures and 3D models since 2018 and sharing them for free

#36

Love this! One nit. The homepage says “All of our content is copyright-free. It means, you can use them anywhere you want which includes commercial projects too.” That's not how copyright works. All of these works are copyright. That copyright is what allows the owner of the copyright to place them under a CC0 license. What CC0 really means is "the copyright holder has waived the rights they have under copyright by g…

I sorta think that for a large banner appealing to a naive audience, "copyright free" is more appropriate than "the copyright holder has waived the rights they have under copyright by granting you a non-exclusive license to use this work pretty much however you choose."

But hey, maybe there are more IP lawyers in the free texture community than I realize.

Re: I'm creating PBR Textures and 3D models since 2018 and sharing them for free

#37

What is PBR? Not Pabst Blue Ribbon! Here's a brief description from Adobe: Physically based rendering (PBR), sometimes known as physically based shading (PBS), is a method of shading and rendering that provides a more accurate representation of how light interacts with material properties. Depending on which aspect of the 3D modeling workflow is being discussed, PBS is usually specific to shading concepts while PBR r…

[deleted]

Re: I'm creating PBR Textures and 3D models since 2018 and sharing them for free

#39
post #21

Earlier quoted context omitted.

CC0 is “a tool for relinquishing copyright and releasing material into the public domain”, and the official icon for it says “public domain” [1] mainly created because actual public domain is problematic across different countries, I believe. Actual public domain really is ‘copyright-free’, and it makes sense to describe CC0 as making things ‘copyright-free’ to a general audience that may not be familiar with the sub…

Right... CC0 exists because there is no such thing as relinquishing copyright in many countries, including the United States. It's a license that allows the work to be used as if copyright were relinquished. If I create a work and license it under CC0, I still own the copyright, I've just given everyone a license to use the work in such a way that I cannot enforce most or all of the rights associated with my ownershi…

CC0 a license that relinquishes copyrights. You’re right that it’s a license and not public domain, but otherwise making a distinction without a difference. The stated explicit intent, and the rights granted by the license, are to provide a version of public domain that is unambiguous and works globally.

Your terminology is a bit funny when you say “I still own the copyright” or “all of these works are copyright”. Works aren’t copyright, works are protected by copyrights that authors have… unless the author waives those rights. The copyright one has by default is the exclusive right to copy and distribute the work. Once you give that away, either via license or public domain attribution, it’s irrevocable and permanent, and there’s nothing of value in the idea that you’re still the copyright holder, since there are no longer any copy rights retained nor copyright protection under any laws.

In short, it’s perfectly fine to call CC0 attributed works “copyright-free” because that’s what the license actually does, it “waives” all copyrights and “related rights”, and allows the public to copy at will, forever.

BTW I don’t think it’s true to say that there’s no such thing as relinquishing copy rights in many countries, that’s too strong of a claim. It is true to say there’s no such thing as public domain, but copy rights (or “related rights”) can be transferred and/or waived pretty much everywhere.

Re: I'm creating PBR Textures and 3D models since 2018 and sharing them for free

#40

I've had my eye on this for a couple of months now because you guys are doing exactly what I'm doing when it comes to modular asset/utility development: putting it in the public domain, where it belongs. I'm all for making money on specialization or convenience, but I really can't find it in myself to build a perfectly useful something and then only use it for myself unless someone else can pay for it. As long as it'…

Bloody idiots ruining something because they can't find a market for it or bc they are incompetent.
Post reply on HN