Apple has reportedly acquired Datakalab
111–120 of 205 posts
Re: Apple has reportedly acquired Datakalab
#112Re: Apple has reportedly acquired Datakalab
#113Earlier quoted context omitted.
Distracting people with mini games while they're holding a knife sounds like a bad idea.
EU is coming up with a consent popup to fix this situation. It will flash a hazard warning and will turn on haptic feedback till you drop the knife.
Re: Apple has reportedly acquired Datakalab
#114The death of a company is when it’s acquired by Google/Microsoft/Apple. Founders get the golden parachute, investors get their 100X exit. Whoever is left after the acquisition is left to babysit the dinosaurs. Maybe leadership decides to shelve the IP, kill the project and any active development. Move promising assets to other teams or transfer them as backfill. After dust settles. The “dead weight” is killed off.
Consider also that many companies would never be started if their founders had no option of selling them.
Re: Apple has reportedly acquired Datakalab
#115Re: Apple has reportedly acquired Datakalab
#116Re: Apple has reportedly acquired Datakalab
#117Re: Apple has reportedly acquired Datakalab
#118Re: Apple has reportedly acquired Datakalab
#119Re: Apple has reportedly acquired Datakalab
#120From a developers perspective, Apple’s computer vision frameworks are already top-notch. I’m wondering how AI could further enhance the experience on the Apple Vision Pro. The greatest deficiency seems to me currently to lie in ideas for how this technology can be used sensibly.
Apple Vision Pro in its current state almost looks like a parody of future tech. Heavy.. bulky … limited battery… limited peripheral vision. Just watch YouTube videos of people using the device. So far version 1.0 is a swing and a miss in my book.
Having used other VR headsets (like the Valve Index) the Vision Pro is clearly leaps and bounds ahead of the competition, not just in hardware but software as well. After using the index for a bit everything would always feel a bit "weird" after taking the headset off. I don't get that at all with the Vision Pro.
I can't wait for VisionOS 2.0 to deliver a closer macOS integration (being able to give individual macOS applications their own windows (à la VMWare Fusion), and use eye tracking as the cursor) but even the current version is - for my specific use case - an absolute game changer.