Equinox.space
241–250 of 464 posts
Re: Equinox.space
#242Re: Equinox.space
#243Re: Equinox.space
#244Re: Equinox.space
#245Earlier quoted context omitted.
What do you mean? I move the mouse (well trackpoint) up, and I see the ceiling, same with the trackpad
Some people are more comfortable with mouse inversion, that is also my case; I read years ago somewhere that it is subjective and depends on how we "see" the scene in our brain, like 1st person or projected 3rd person (or something similar, don't take my words to the letter) anyway the number of people that would find games without mouse inversion next to unplayable is very high, therefore adding the option makes sen…
Re: Equinox.space
#246Author here. Happy to answer any questions! Some background info on the project: https://littleworkshop.fr/projects/equinox/
Re: Equinox.space
#247Author here. Happy to answer any questions! Some background info on the project: https://littleworkshop.fr/projects/equinox/
Re: Equinox.space
#248How are y'all turning on the generator? I'm stuck.
Re: Equinox.space
#249Author here. Happy to answer any questions! Some background info on the project: https://littleworkshop.fr/projects/equinox/
Congratulations, I really enjoyed it. I never play videogames and I'm on mobile, but I engaged instantly.