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Equinox.space

equinox.space

171–180 of 464 posts

Re: Equinox.space

#171
post #2

Author here. Happy to answer any questions! Some background info on the project: https://littleworkshop.fr/projects/equinox/

Super impressive. I wish I could play any video game on the web like this. How long did this take to build?

Thank you. Answered here: https://news.ycombinator.com/item?id=40114774

Re: Equinox.space

#172
post #83
post #82

this is amazing anyone have a solution for turning the power generator on? I matched the squares with the tetris style symbols on the power generator but then nothing happened :S

You have to match the colors as well.

It's a classically-done puzzle with a classic hint. One of the colors is correct, so if you just put in all the shapes that are in front of each console, one core starts spinning. That triggers you to understand that you're part-way there but are missing something.

It's nice when puzzle creators take the time to scaffold their puzzles.

Re: Equinox.space

#174
post #43
post #40

awesome piece of work. ai can’t find the cockpit though.

Thank you. Hint: look for a door which doesn't look like the others in the central hub.

Thank you. While I really want to check your hint, I won't. Since there's no way to save progress this would be my fourth attempt to play the game from the start [1]. Maybe saving status would have it make it different for me. Please, don't take me wrong, the game looks amazing, reminds me of the old times of Mac Classic gaming, but I'm no gamer.

[1] I'm on an iphone, and I always tapped back to get to HN again so I lost progress every time I tried your game.

Re: Equinox.space

#175

Earlier quoted context omitted.

Among Us. I tried it once and was looking forward to it, but it was just a bunch of kids running around with no coordination whatsoever killing each other. After a few plays I asked Steam for a refund. Maybe I was doing it wrong and should have tried it with friends.

I've only played among us as in private lobbies with friends to have fun during the pandemic. That's why it was so popular. Would never think to play it online with strangers. There's really not much to it its just about as complex as a simple boardgame. It was just a way to easily socialise with everyone you knew even if they weren't a hardcore gamer during lockdown.

Online boardgames is a good way to look at it - https://www.fantasyflightgames.com/en/products/red-november/ and similar for example

Re: Equinox.space

#176
post #43

Earlier quoted context omitted.

Thank you. Hint: look for a door which doesn't look like the others in the central hub.

i found the little yellow thing in that room and i was expecting it to enable the elevator but no luck.. what am i missing?

behind the "restricted door" you will find another door that leads to the cockpit

Re: Equinox.space

#178
post #114
post #37

Earlier quoted context omitted.

Thanks for the bug report. We'll have to figure out what could be causing this issue.

To be precise, Mull browser (a Firefox fork).

Mull probably has WebGL disabled as an anti-fingerprinting measure.
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