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Meta Horizon OS

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41–50 of 813 posts

Re: Meta Horizon OS

#41
This is interesting, hopefully it gets more HMD options out there, but even better get more developers making ar/vr games.

Was the OS a limiting factor in any of this, though? I've only used a Vive and my Oculus 2 and 3 so I'm not sure what other HMDs use, I assumed some Android distro that just connects to steamvr/openxr/whatever.

Are Asus, Lenovo and Xbox really trying to get into the vr/ar ecosystem? Are they going to be Oculus clones? Their own r&d? Is this all a pipedream?

Re: Meta Horizon OS

#42

Is it based on some prior art (BSD, Linux...), or a new proprietary OS written from scratch? The post is not too rich in actual information, beside that now other tech-giants can use it too...

"This long-term investment that began on the mobile-first foundations of the Android Open Source Project has produced a full mixed reality operating system used by millions of people." Hopefully they stick to a proper license model with AOSP as a cornerstone.

Ahh, indeed, thanks all. Apparently I managed to glance over it.

Re: Meta Horizon OS

#43
post #28

I wonder if this "opening" of the operating system is their way of putting the metaverse project out to pasture - analogous to donating it to the Apache Foundation - without admitting that the company burned $36 billion on a misadventure.

I'm guessing it's the opposite. Meta is trying to establish the same OS-level foothold/control that Microsoft, Apple and Google have.

Re: Meta Horizon OS

#44
With this and Llama I'm starting to wonder if Meta is making a pivot toward openness similar to what Microsoft did under Nadella.

It's not altruism of course. It's a strategy. But it's a different strategy from the closed pure walled garden strategy they have executed previously.

Re: Meta Horizon OS

#45

This is awesome, I'm waiting for a VR manufacturer to add an HDMI input. Then I could use it as a monitor without jumping through a bunch of hoops.

You're not going to get HDMI (or at least not directly), but you can now get DisplayPort with many of the XR headsets. They're primarily using the alt-mode of USB-C as the cable is re-used for power as well.

Re: Meta Horizon OS

#46
post #22

Meta has a lot of work to do on DevEx for non-gaming experiences. Say what you want with the Vision Pro, but it comes with a lot of niceities like SwiftUI. When you develop with the Quest, you're stuck with Unity or Unreal Engine -- it's almost too much freedom to develop simple productivity apps.

Don’t they also have a web view wrapper for 2D tools?

Re: Meta Horizon OS

#47
post #28

I wonder if this "opening" of the operating system is their way of putting the metaverse project out to pasture - analogous to donating it to the Apache Foundation - without admitting that the company burned $36 billion on a misadventure.

Using the name « horizon » without showing Horizon Worlds at all definitely hints at Horizon Worlds being a side social feature of the Horizon OS, versus this being an OS specifically FOR the horizon worlds metaverse.

Meta/Facebook really has trouble with focus, I hope they can pick 1 vision for VR.

Re: Meta Horizon OS

#48

Is it based on some prior art (BSD, Linux...), or a new proprietary OS written from scratch? The post is not too rich in actual information, beside that now other tech-giants can use it too...

I can't recall when I first heard the name "OS" used to mean just another linux distro, whereas my increasingly old-man brain expects the term OS to mean a unique kernel, not a repackaging of a different one. Certainly by the 2010s that usage was common.

I feel like these days some would even call something an "OS" if it's running in a docker container, without providing any kernel at all. Which is to say the meaning of the term is expanding.

Re: Meta Horizon OS

#49
post #28

I wonder if this "opening" of the operating system is their way of putting the metaverse project out to pasture - analogous to donating it to the Apache Foundation - without admitting that the company burned $36 billion on a misadventure.

Not really. There is no money in VR/AR headsets. All the money is in the services that back them. Even further, the less money is in making headsets, the more money is in the services.

To say nothing about your data, which is Facebook's primary revenue driver.

Re: Meta Horizon OS

#50

I would really love to see proper educational content from Meta but i bet this is not were the 'next money thing' is. Imagine a catalog of proper real life skills you can actually train reasonable good: - cooking - soldering - welding - Tons of woodworking things - ... You could also go to a lot of makers of tools and offer them to digitalize their products for them so someone can actually exercise with a cheap to su…

I really want some good VR train sims. It’s vaguely educational! A standalone quest train sim would be an instant buy for me. Probably not for many other people.

Derail Valley is a good one on Steam. Obviously that isn't standalone but it works pretty well with SteamVR streamed to a headset.
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