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Meta Horizon OS

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Re: Meta Horizon OS

#11

This is awesome, I'm waiting for a VR manufacturer to add an HDMI input. Then I could use it as a monitor without jumping through a bunch of hoops.

The XREAL glasses are trying to fill the niche of a headset that just mirrors a HDMI input on a big virtual screen.

I don't think anyone is currently making an all-purpose VR headset which can also do HDMI mirroring though.

Re: Meta Horizon OS

#13
post #11

This is awesome, I'm waiting for a VR manufacturer to add an HDMI input. Then I could use it as a monitor without jumping through a bunch of hoops.

The XREAL glasses are trying to fill the niche of a headset that just mirrors a HDMI input on a big virtual screen. I don't think anyone is currently making an all-purpose VR headset which can also do HDMI mirroring though.

I understand, but it seems trivial to add HDMI input here.

Technically you can just remote desktop into a computer from your VR headset, but that won't work in every scenario.

Re: Meta Horizon OS

#14
I would really love to see proper educational content from Meta but i bet this is not were the 'next money thing' is.

Imagine a catalog of proper real life skills you can actually train reasonable good:

- cooking - soldering - welding - Tons of woodworking things - ...

You could also go to a lot of makers of tools and offer them to digitalize their products for them so someone can actually exercise with a cheap to super high end machine like specific CNCs or table saws etc.

Re: Meta Horizon OS

#15
post #2

It's going to be interesting if Google/Samsung will win out or Meta/etc.

Zero chance Google actually supplies Samsung with a real operating system they can use. Samsung will for sure release a headset with Meta’s Horizon OS before anything from Google.

Re: Meta Horizon OS

#16
post #7

Feels like Microsoft just tried this with their own VR ecosystem not too long ago and it fell flat on its face.

MS did the entire VR headset partnership thing, got some very good headsets out (for the time), and then just dropped the project and put it into maintenance mode. If they had kept working on it, it would've done well, as it wasn't falling flat on its face, it was just getting going when they dropped it.

They made the weird business decision to drop the products they had third party cooperation and an enthusiastic userbase for, in favor of an experimental product (Hololens) that ended up only being affordable to businesses and which afaik has never really taken off in the same way as WMR had been.

Re: Meta Horizon OS

#17
Meta playing 3d chess here. Opening up the OS to other hardware providers is a great strategic move imo. Excited to see what innovations other hardware manufactures add.

Re: Meta Horizon OS

#19
post #11

Earlier quoted context omitted.

The XREAL glasses are trying to fill the niche of a headset that just mirrors a HDMI input on a big virtual screen. I don't think anyone is currently making an all-purpose VR headset which can also do HDMI mirroring though.

I understand, but it seems trivial to add HDMI input here. Technically you can just remote desktop into a computer from your VR headset, but that won't work in every scenario.

It's fairly trivial to add a HDMI/DP input which directly drives the panels in the headset through a mux (e.g. the Pico Neo3 Link could run standalone or from DP input), but that's probably not what you want, because in that case the HDMI source has to perform all of the 3D rendering and lens correction, using software that probably only supports Windows. If you want to be able to plug in any random HDMI source and have that rendered on a virtual screen then the headset needs a SoC with a low-latency HDMI receiver built in, so it can ingest the video and process it onboard before displaying it, and HDMI input isn't very common on these mobile SoCs.

Maybe you could convert the HDMI input into MIPI and feed that into the SoCs camera interface, but I think headsets like the Quest are already pretty much maxing out the SoCs camera capabilities just to read in all the actual cameras used for inside-out tracking. There's no bandwidth left to shove an extra HD video feed in as well.

tl;dr HDMI input that turns the device into a dumb PCVR headset: easy. HDMI input that mirrors arbitrary video: hard.

Re: Meta Horizon OS

#20
post #5

Official blog post: https://about.fb.com/news/2024/04/introducing-our-open-mixed... Short video from Zuckerberg: https://twitter.com/NathieVR/status/1782436898654273981 This is an interesting move and feels like a response to complaints that Meta is hypocritical when complaining about closed platforms while running one themselves. But this isn't open source. I don't know why any OEMs would want to compete with Meta's…

I think this is at least better than nothing for companies who want to build standalone headsets and not just headsets that are dependent on PCs. Up until now everyone's had to make their own OS and store and hope that people care enough to port over apps and games.

At the very least, this could lead to more high-end standalone headsets being available. Not every 3rd party headset has to be competing with the Quest line of headsets, so the lack of revenue from the store might not matter to some companies.

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