Earlier quoted context omitted.
> Blizzard didn't "work with" NetEase, they basically gave them the IP and ability to sell the game in China as well as ownership of all servers that host Chinese players. My dear bro, this is called "working with". > Microsoft did the same thing with their Office suite and Azure cloud services... because they aren't allowed to independently operate in China. You're the one actually being manipulative with words here…
And the law of the US is that tiktok can't be owned by a Chinese company. Easy, they should just operate under that rule.
Without the deal with Oracle they would have to form an American company for their American operations like every international company has done since the 80s.
To use an example from back then, Sony Computer Entertainment started out in Tokyo but expanded to the US. They had to form an American company - Sony Computer Entertainment America. Imagine not doing it this way, every payment in a foreign currency, handling lawsuits, employees, etc.
Speaking of employees, given many of them are equity shareholders, if you ban ownership based on nationality, what does that mean for companies with employees all over the world? Simplified example: Remote culture, no office, the 2 co-founders are in China and NY respectively, they own equal shares of the company, it's registered in China and incorporated in the US, there are employees in both places, following all laws of each. Is that a "Chinese company"?
Under this law, would the Chinese founder have to sell his share to the American founder in order to continue operating in NY?