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Please don't let gaming consume your life

buildstarted.com

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Re: Please don't let gaming consume your life

#71
I've had conversations on similar aspects to this many times. There are many psychological issues involved but the highlights are:

1. People eat for many reasons, sustenance being only one. People eat for enjoyment, because they're happy, because they're sad, to deal with stress, as a substitute for something else arguably more destructive and so on. The sooner you can adjust your mental view to treating food as nothing more than fuel, the better off you'll be;

2. American cities with their car addictions make it incredibly easy to lead a sedentary existence. Biking is a somewhat hazardous option that's not always realistic. The ideal exercise (in times of reward-for-effort) is probably walking. I live 7 minutes from work and the absolute minimum steps I could take in a day is probably 5000, maybe 6000 (I have a pedometer). 8000 is more common, which is still a bit low (10,000 is recommended). Live 10-15 minutes from work and walk to and from work every day and you massively better off;

3. People treat diets and, to a lesser extent, exercise regimes as a transitory effort to get back to some goal weight or fitness level, at which point they seek to return to the previous behaviour. This is a mistake. You're getting older. Your metabolism is, all other things being equal, slowing down (it requires more effort to keep it up at any rate). You should view a dietary change (in particular) as a lifestyle change, not a temporary adjustment;

4. Psychological addiction may not be as "obvious" as physiological addiction but its effects can be very real.

I'm sorry for your loss. It may sound callous but ultimately we are each responsible for our own well-being. If someone chose to die that way, it's sad but there's not much you could do. You have to choose to be helped.

Re: Please don't let gaming consume your life

#72
post #66

Earlier quoted context omitted.

Someone recently tried to convince me, a frequent climber, that the health effects of getting exercise from climbing were outweighed by the risks involved. I did a bunch of research on the subject, and it is very clear that the benefits of exercise massively outweigh the risks of even a dangerous activity like climbing. It's hard to find statistics for indoor climbing, but for outdoor climbing there is a death for ev…

You shouldn't compare the benefits of getting exercise from rock climbing to the chances of dying from it. The choice isn't rock climb or be totally sedentary. You can get exercise in ways where you can't fall and die. What you should compare is the marginal benefit of the additional exercise you end up doing because you enjoy rock climbing more than the next best activity. And, then compare that to the death rate.

So, if you look at the numbers, the risk of death from climbing is very, very low. Really, it's extremely low. You'd have to go on two outings a week for 3,200 years for the probability of your death to have an expected value of 1.0. Or, if you stick to top ropes, a lot longer than that.

Compared to how much you can benefit from the exercise, the risk of falling and dying is really insignificant, to the point that I don't think it's worth debating between climbing and any other common form of exercise.

[EDIT]: Fix an incorrectly worded statement about expected value.

Re: Please don't let gaming consume your life

#73
post #27

There are more subtle ways of gaming ruining your life, as well: slowly losing the drive to do anything more than what's necessary to pay the cable bill, rent, and the gaming subscription. Slowly the only friends you have are people you know from your guild. When the only source & output of creativity and energy are all wrapped up in playing a video game. I've also seen people similarly consumed by pornography, alcoh…

> When the only source & output of creativity and energy are all wrapped up in playing a video game. One day I imagine we'll be able to map real world problems to video games, in a way that doesn't require knowledge of the solution to create the mapping. Programming itself is very similar to a game. If someone could make it into a virtual world, where I "write" code simply by putting together various machines in 3D s…

Already being done in at least one important domain: http://fold.it/portal/

Re: Please don't let gaming consume your life

#74
post #40

Earlier quoted context omitted.

How does this compare with what can be considered a 'gym' addiction. Is it ok when it is exercise? What is too much? What about work, startups? I rock climb at least 6 hours a week, it's not bizarre to hear someone dying from rock climbing though.

Someone recently tried to convince me, a frequent climber, that the health effects of getting exercise from climbing were outweighed by the risks involved. I did a bunch of research on the subject, and it is very clear that the benefits of exercise massively outweigh the risks of even a dangerous activity like climbing. It's hard to find statistics for indoor climbing, but for outdoor climbing there is a death for ev…

The thing with rock climbing is that it is not just "excercise". It's a hobby, it's fun for those of us that do it. (And if it isn't fun, why are you doing it?). I don't climb to stay fit, I climb because I enjoy it, because it is a challenge. I have a fear of heights, so I get a huge adrenaline rush when climbing. There is nothing like abusing your fears to produce thrill ;)

Re: Please don't let gaming consume your life

#75
post #40

There are more subtle ways of gaming ruining your life, as well: slowly losing the drive to do anything more than what's necessary to pay the cable bill, rent, and the gaming subscription. Slowly the only friends you have are people you know from your guild. When the only source & output of creativity and energy are all wrapped up in playing a video game. I've also seen people similarly consumed by pornography, alcoh…

How does this compare with what can be considered a 'gym' addiction. Is it ok when it is exercise? What is too much? What about work, startups? I rock climb at least 6 hours a week, it's not bizarre to hear someone dying from rock climbing though.

A 'gym' addiction is less likely to destroy your life. It's rare for people to go on 36 hour gym binges.

I'm sure a few people die rock climbing, but it's mostly going to be people who get confident, and put themselves in positions where a mistake (or even bad luck) is fatal.

Re: Please don't let gaming consume your life

#76
post #34

There are more subtle ways of gaming ruining your life, as well: slowly losing the drive to do anything more than what's necessary to pay the cable bill, rent, and the gaming subscription. Slowly the only friends you have are people you know from your guild. When the only source & output of creativity and energy are all wrapped up in playing a video game. I've also seen people similarly consumed by pornography, alcoh…

> consumed by pornography, alcohol, gambling, day trading, and I'm sure other things other things being startups?

Or how about work in general? If doing something 6 hours a week is borderline what is doing something 40-60 hours a week? Assuming most people work for money, isn't this just an extreme cultural addition to money?

Re: Please don't let gaming consume your life

#77

Server died...here's a repost: Over this past weekend a good friend and coworker passed away. He always had a good heart and would do anything he could to help you out. It was certainly a shock. Monday morning he didn't show up to work. He always calls or sends an email if he won't be in but nobody could get a hold of him. I got a bit worried since I knew he was playing Diablo 3 since it came out on Tuesday and I've…

It's funny, I completely disagree that "video games are great fun when played in moderation". The "in moderation" part obviates the whole point for me. That's why I don't play them anymore.

Depends on the game, with something like Diablo 3 you are in small groups in separate instances of the game world all the time. With something like WoW it is true that in a way the more time you have to play the game the more fun/achievement you can have, as it is an open world where you can use your hard earned gear to dominate lesser players and get involved in some very hard coordinated raids.

You are right though, pretty much when I played WoW and raided I had little time for a social life, when I stopped being a regular raider the game lost a lot of it's appeal to me.

Re: Please don't let gaming consume your life

#78
post #55
post #40

Earlier quoted context omitted.

How does this compare with what can be considered a 'gym' addiction. Is it ok when it is exercise? What is too much? What about work, startups? I rock climb at least 6 hours a week, it's not bizarre to hear someone dying from rock climbing though.

When people die from rock climbing, it's because they were careless or because they were pushing the envelope in some way. Rock climbing gyms are very safe - you're unlikely to die there. Anyway, 6 hours a week at the climbing wall is hardly an addiction. That's more like a hobby.

Just out of curiosity, what about 6 hours playing video games? 10 hours? 20? (20 can easily be 2 a night during the week (chill out after work) and then 5 at night on weekends -- time that could just as easily be spent doing other sedentary things on weekends)

Re: Please don't let gaming consume your life

#79
post #66

Earlier quoted context omitted.

You shouldn't compare the benefits of getting exercise from rock climbing to the chances of dying from it. The choice isn't rock climb or be totally sedentary. You can get exercise in ways where you can't fall and die. What you should compare is the marginal benefit of the additional exercise you end up doing because you enjoy rock climbing more than the next best activity. And, then compare that to the death rate.

So, if you look at the numbers, the risk of death from climbing is very, very low. Really, it's extremely low. You'd have to go on two outings a week for 3,200 years for the probability of your death to have an expected value of 1.0. Or, if you stick to top ropes, a lot longer than that. Compared to how much you can benefit from the exercise, the risk of falling and dying is really insignificant, to the point that I…

Probability of 1.0? Are you sure you're doing the right math? What's the probability after 6,400 years? 2.0?

Re: Please don't let gaming consume your life

#80
post #13

Earlier quoted context omitted.

I think the subtext was that his sedentary lifestyle is what killed him.

But how much of that was actually tied to games? Maybe I'm being needlessly nitpicky but I didn't even notice the comment about lifestyle as I first read the article, tucked away near the end.

For a guy who took 3 days off work to play D3 and died at his computer? Probably a lot.
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