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Show HN: Mazelit - My wife and I released our first game

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121–130 of 160 posts

Re: Show HN: Mazelit - My wife and I released our first game

#121

Congrats on releasing the game ~! A year is a very short time to release what looks like a polished game from the screenshots. Just got the game to read the source code. Looks like Steam requires that I install the game in order to view the source, and that isn't possible because I am on a Mac. Hopefully some day :)

You can force Steam for mac to download purchases that are windows only from the command line somehow...

https://openmw.readthedocs.io/en/latest/manuals/installation...

This is for OpenMW so you'll have to change the app id of course.

Re: Show HN: Mazelit - My wife and I released our first game

#122

Earlier quoted context omitted.

If you want to link a high profile example, GitHub doesn't have one: https://github.blog/2020-12-17-no-cookie-for-you/

Im not sure if youre joking but I get a cookie popup when visiting this link.

Ohwow, they walked back on it. I guess their analytics were worth more after all.

Re: Show HN: Mazelit - My wife and I released our first game

#124

Congrats on releasing the game ~! A year is a very short time to release what looks like a polished game from the screenshots. Just got the game to read the source code. Looks like Steam requires that I install the game in order to view the source, and that isn't possible because I am on a Mac. Hopefully some day :)

You can force Steam for mac to download purchases that are windows only from the command line somehow... https://openmw.readthedocs.io/en/latest/manuals/installation... This is for OpenMW so you'll have to change the app id of course.

Thank you, we've done a little digging and found a way to force Steam to download the depot. We've published a guide here[1] and are currently waiting for a friend with a Mac to test it.

[1] https://steamcommunity.com/sharedfiles/filedetails/?id=32211...

Re: Show HN: Mazelit - My wife and I released our first game

#125

Amazing, I just bought.

Hey, just noticed your comment about OSX above. If you bought the source code DLC and you are having trouble downloading the source on Mac, please drop us a mail: make@something.pink We are just now trying to figure out a short-term solution for downloading the source package on Mac.

Update: we did a little digging and there might be a way to force Steam to download the source code DLC: https://steamcommunity.com/sharedfiles/filedetails/?id=32211...

Re: Show HN: Mazelit - My wife and I released our first game

#126

I love this, looks really well done. I don't have a windows computer or steam deck but just got a copy anyway because I like the whole story and vibe around it. Also great that you offer the source as DLC as well, I will def check it out! I wish you both the best of success with this! :)

Thank you very much! If you have a Mac, you may have trouble downloading the source code DLC so drop us a mail if that is the case: make@something.pink

Update: we might have found a way to get the source code DLC downloaded on a Mac: https://steamcommunity.com/sharedfiles/filedetails/?id=32211...

Re: Show HN: Mazelit - My wife and I released our first game

#127
post #98

Earlier quoted context omitted.

The privacy policy is also well written. I didn't know you could not have a cookie pop up.

Apparently you only need the popup if you are doing something nefarious. Otherwise it's not required! Yikes!

Yes, and it's why European privacy conscious people get mad when people complain about the EU making the user experience on the internet worse: the EU isn't mandating cookie banners at all, it just requires user consent before doing fishy things with their private data. But if you don't do anything fishy with those data (like selling it with 678 “partners”), there's no consent to get.

Re: Show HN: Mazelit - My wife and I released our first game

#128
post #98

Earlier quoted context omitted.

The privacy policy is also well written. I didn't know you could not have a cookie pop up.

Apparently you only need the popup if you are doing something nefarious. Otherwise it's not required! Yikes!

This does not appear to be accurate.

The official EU GDPR site says that consent is required for anything except "strictly necessary" cookies.

https://gdpr.eu/cookies/

"To comply with the regulations governing cookies under the GDPR and the ePrivacy Directive you must:

Receive users’ consent before you use any cookies except strictly necessary cookies."

There are no exceptions for not "nefarious" or "fishy" - only if there is no way your site can function without every cookie.

Legitimate reasons to use cookies that are not strictly necessary include analytics, optimization, user experience, social media sharing, sign in with (third-party IDP), incorporating content or code that is hosted on other sites, and more.

I recognize and agree with the dislike for this, but if it's inaccurate, I'd love a correction.

Re: Show HN: Mazelit - My wife and I released our first game

#129
post #104

Earlier quoted context omitted.

We don't have a Mac and couldn't justify the cost of getting one for now. It's not just Godot, we also have to compile the C++ gdextension and we also want to only release on platforms we have actually tested the game on. (That's why there is DualSense support, but not DualShock. In theory it should work, but we couldn't verify it.) With the source code DLC it should be possible to compile everything for a Mac regard…

According to PirateSoftware (who makes Heartbound), just compiling the game for Max is going to cost you at least $1000 (Mac Mini + XCode license + time) The number of sales is, however, negligeable - Mac has just 1.38% Steam users PirateSoftware told [1] that the Mac was 0.02% of their sales - one in 5000 sales (and thus he dropped Mac support) Don't reinvest in Mac for sales before you do the math. If you just want…

I run into this dilemma a lot, not even for profitability.

I would happily test my software on macOS and Safari, but I'm not paying for that privilege. So a lot of my stuff just doesn't work. But Windows, Edge (and previously IE) and Chrome and Linux are all easy to test on so I do even though personally I only use Linux and Firefox.

Re: Show HN: Mazelit - My wife and I released our first game

#130
post #32

The website is something else! https://something.pink/ . It is really fun to use. Privacy being the bathroom is funny!

Hey that Broomrocket stuff looks interesting. And nary an LLM in sight.

janosdebugs, could you comment on the tech behind it?

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