Why Quit? Because the other company has bigger monitors.
181–190 of 250 posts
Re: Why Quit? Because the other company has bigger monitors.
#182Earlier quoted context omitted.
Big monitors, small offices. Give me a room where I can close the door. I'll share it with one other person, but it can't be a tight fit. If you expect me to work while you're interrupting me every 5 minutes, then you don't really expect me to be productive. Also good- conference rooms for ad hoc meetings. (Maybe for the people who like to work together in a room they can take over a conference room or whatever.... m…
I don't get this new obsession with "let's just put everyone in a giant room so they can collaborate". I think it's a cop-out to not get bigger/better laid out offices. Developers need to write code either alone or in pairs. Large places breed interruptions, killing productivity. All these experimental ideas with unassigned offices where anyone uses them when they need to don't work either because people will simply…
That would be the immediate, upfront cost. A real/realistic assessment of expected employee productivity is hard to find. (Though reference to various external "studies" and "assessments" may be made. "Best practices", "industry standards/norms", etc.)
The internal publicity is heavily or entirely about "collaboration" and "facilitation" and "workflow", etc. Whatever. Just ask the people over in real estate (if they trust you).
Re: Why Quit? Because the other company has bigger monitors.
#183Valuing an employee's time is definitely something that should be considered. But even taken a few steps further than "I need another monitor to increase productivity", and you're floating dangerously close to self-entitlement, and simple, pathetic whining. At Yahoo, I distinctly remember a thread on devel-random where one employee, in a single post, complained about things like how ugly the color scheme of the walls…
> It also sounds like the boss didn't bother asking the employee at their 1:1's about what they thought needed changing, or maybe he was just unapproachable. I'm an owner / CTO of a consultancy, and this point always frustrates me. We are only 12 or so employees, and we're all very comfortable with one another (we'll have game nights at the office, watch the GSL, etc). Still, when me and my partner have a 1:1 or talk…
Re: Why Quit? Because the other company has bigger monitors.
#184Valuing an employee's time is definitely something that should be considered. But even taken a few steps further than "I need another monitor to increase productivity", and you're floating dangerously close to self-entitlement, and simple, pathetic whining. At Yahoo, I distinctly remember a thread on devel-random where one employee, in a single post, complained about things like how ugly the color scheme of the walls…
> It also sounds like the boss didn't bother asking the employee at their 1:1's about what they thought needed changing, or maybe he was just unapproachable. I'm an owner / CTO of a consultancy, and this point always frustrates me. We are only 12 or so employees, and we're all very comfortable with one another (we'll have game nights at the office, watch the GSL, etc). Still, when me and my partner have a 1:1 or talk…
1) Is he married or looking to get married? 2) Does he have kids or plan to have them soon? 3) Has he had any serious health issues in his family (e.g. history of heart disease)?
Obviously, those type of questions can get you in trouble if they are asked on an employer->employee basis. But in the course of really getting to know someone, those types of things will come up. It's then on you to think about what you'd want in that situation and do it for them.
So if ex-designer was planning on having kids, you might consider the cost of the family plan and be willing to splurge on that at the expense of the beer and snacks budget (or something focused on single people).
My main problems with employers have been their ignorance and/or lack of concern about what is important to me. I had one company that bragged about fully paying for our health insurance. Well, the owners of the company all had several kids. I didn't even have a girlfriend at the time. Health insurance as a young, healthy, single guy was barely even on my radar. That was easily accessible data (which they had), and yet they didn't act on it at all.
Simply, put yourself in their shoes and ask, "What would I want in this situation?" Considering you were friends with the ex-designer, my thought would be that you could have probably spent more time thinking about what he wanted instead of just asking. For some reason, many people won't speak up about what they want. Many times they themselves don't know until someone shows it to them.
My 2 cents.
Re: Why Quit? Because the other company has bigger monitors.
#185For the engineers I've hired onto my team, I insist they be provided the very things that I want as an engineer: - Two big monitors - New dev machine/laptop, running latest bits - A top-of-the-line chair - Some natural light (not to be confused with *natty light*) These are the non-negotiable items, and having taken a few senior mgmt positions, it's now something I state upfront: this is how we roll, no exceptions. T…
Re: Why Quit? Because the other company has bigger monitors.
#186I see lots of different comments here about monitors. I think you're kind of missing the point. The point of the article is that engineers value being trusted and allowed to create the work environment that bests suits them. Whether you prefer 3 x 23" monitors or a single 30" monitor or even a 13" MacBook Air, you should be able to use the tools that make you most efficient (especially if you're being paid $120k+… wh…
Re: Why Quit? Because the other company has bigger monitors.
#187I see lots of different comments here about monitors. I think you're kind of missing the point. The point of the article is that engineers value being trusted and allowed to create the work environment that bests suits them. Whether you prefer 3 x 23" monitors or a single 30" monitor or even a 13" MacBook Air, you should be able to use the tools that make you most efficient (especially if you're being paid $120k+… wh…
Re: Why Quit? Because the other company has bigger monitors.
#188Want to know if a company has good engineering culture? Look up the company's engineers' facebook and twitter feeds and see what they're saying. Engineers who are happy tell everyone about it. Big monitors and choosing your email addresses are great; for a couple of weeks. Then after the big monitor honeymoon phase is over and the daily slog begins, the engineers realize that they have a big monitor that buries them…
Absolutely true. There is a company here in Charlotte, NC (any dev in Charlotte will know who this is) who puts all the toys on display to attract employees: flat screens on the wall, all the monitors on your desk you can handle, etc. etc. The actual company, though, is a soul-crushing hell hole with more churn than an amish dairy farm. That place is pure evil.
Re: Why Quit? Because the other company has bigger monitors.
#189The caveat of course, is be a reasonable adult and don't ask for a $50,000 gold-plated MacBook or something. As long as you can get more incremental value out of the hardware than it costs for us to get it for you, it's yours.
I think it all comes down to trust - as the article states, it's not about bigger monitors but the company trusting you to do the right thing.
Re: Why Quit? Because the other company has bigger monitors.
#190Earlier quoted context omitted.
I want to work with you. I've currently got a ~4' whiteboard, a ~13" laptop with a ~15" 4:3 monitor attached to it in my cube. Takes some getting used to compared to the IdeaPaint-covered WALL at my home office and the two 24" widescreens.
I have a whiteboard wall at my office. Let me make a recommendation. Don't do it. Paint your wall white, or whatever, and get a big sheet of glass (or a few). Mount that sucker on the wall. Glass doesn't suck up color the way whiteboards do, and it's easy as hell to clean. It's also cheap as all get out - it's a big sheet of sand, after all. And you can do nifty things - arduino, RGB LED, mild paper backing, and you'…