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Bypassing Denuvo in Hogwarts Legacy

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Re: Bypassing Denuvo in Hogwarts Legacy

#41

The so-called "rumors" that Denuvo kills performance are not rumors. It's just not true ANYMORE. Older versions impacted performance heavily, but later on the performance impact became negligible.

From reading upthread it sounds like performance impact is heavily dependent on the skill of the game development team, ie: if they pick the wrong things to hook during the in-game runtime checks performance can suffer greatly

Re: Bypassing Denuvo in Hogwarts Legacy

#42
post #2

For the curious, there's a running tally of which Denuvo games have or haven't been cracked over on Reddit: https://old.reddit.com/r/CrackWatch/comments/p9ak4n/crack_wa... Currently not a single Denuvo game released during 2024 has been cracked, and more games released during 2023 remain uncracked than those that were. It's actually pretty effective unlike most other PC DRM schemes.

> It's actually pretty effective unlike most other PC DRM schemes.

I wonder how much that has to do with the actual technical merits of this DRM scheme compared to older DRM schems. Piracy as a service problem has mostly been solved on PC by now, so there's not a lot of incentive to crack games anymore.

Most of what Denuvo does has been done by other DRM schemes before, VMProtect has been used by DRM schemes before Denuvo. It just seems that Denuvo is more aggressive with online verification than previous schemes.

Re: Bypassing Denuvo in Hogwarts Legacy

#44

Earlier quoted context omitted.

If it were possible to fully sandbox an exe, so that it will always be presented the same hardware/system configuration, would that function as a universal denuvo bypass?

From my understanding of looking at denuvo, yes, but at the moment that would require something close to full system emulation -- it's hard to "hide" everything about your 3d hardware in particular, because engines often include different code depending on your exact card, it's GPU power, amount of memory, etc. Emulating a "standard" 3d card would introducing a fairly huge overhead.

Feels within the cost reward for comercial pirates to activate a few copies of the game across every model of GPU. Full emulation with a GPU passthrough...

Re: Bypassing Denuvo in Hogwarts Legacy

#45
post #2

For the curious, there's a running tally of which Denuvo games have or haven't been cracked over on Reddit: https://old.reddit.com/r/CrackWatch/comments/p9ak4n/crack_wa... Currently not a single Denuvo game released during 2024 has been cracked, and more games released during 2023 remain uncracked than those that were. It's actually pretty effective unlike most other PC DRM schemes.

> It's actually pretty effective unlike most other PC DRM schemes. I wonder how much that has to do with the actual technical merits of this DRM scheme compared to older DRM schems. Piracy as a service problem has mostly been solved on PC by now, so there's not a lot of incentive to crack games anymore. Most of what Denuvo does has been done by other DRM schemes before, VMProtect has been used by DRM schemes before D…

It is most likely due to Denuvo being harder to crack because it is a widely hated DRM. Pirates probably want to crack it on principle.

I don't think most of the pirates actually care that much about whether people download their releases. They just want the credit within the scene of cracking something that's hard to crack or leaking something before street date. For-profit pirates would be an exception to this but I doubt they're very prevalent because most people are pirating to avoid paying.

Denuvo is also an exception to piracy as a service problem being solved because it is widely hated even by non-pirates. If pirates rendered it ineffective, companies would not be using it for their games but preventing piracy is worth the backlash as far as they're concerned.

Re: Bypassing Denuvo in Hogwarts Legacy

#46

The so-called "rumors" that Denuvo kills performance are not rumors. It's just not true ANYMORE. Older versions impacted performance heavily, but later on the performance impact became negligible.

I used to work at Ubisoft during the whole controversy about Denuvo killing performance in one of the recent Assassins Creeds - all I can say is we've done extensive investigation into this internally, as well as worked with Denuvo to assess these claims and they were just not true, but of course the court of public opinion has spoken so nothing we did or said could have changed it at that point.

Re: Bypassing Denuvo in Hogwarts Legacy

#50
post #45

Earlier quoted context omitted.

> It's actually pretty effective unlike most other PC DRM schemes. I wonder how much that has to do with the actual technical merits of this DRM scheme compared to older DRM schems. Piracy as a service problem has mostly been solved on PC by now, so there's not a lot of incentive to crack games anymore. Most of what Denuvo does has been done by other DRM schemes before, VMProtect has been used by DRM schemes before D…

It is most likely due to Denuvo being harder to crack because it is a widely hated DRM. Pirates probably want to crack it on principle. I don't think most of the pirates actually care that much about whether people download their releases. They just want the credit within the scene of cracking something that's hard to crack or leaking something before street date. For-profit pirates would be an exception to this but…

>I don't think most of the pirates actually care that much about whether people download their releases.

they don't care about who downloads what, but you'd better believe that the market hype drives the attention and sets the rewarded merit for accomplishing the crack.

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