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20 years ago Far Cry was released

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Re: 20 years ago Far Cry was released

#51

Earlier quoted context omitted.

> because FC runs on any hardware evenwithout dedicated GPUs Twenty years of memes disagrees wholeheartedly

You are mixing it up with Crysis?

I think I remember seeing someone run Crysis in software on a 128core AMD Epyc and get a decent frame rate.

Re: 20 years ago Far Cry was released

#52

My memory of Far Cry was much earlier and less kind - there was a few people around the net at the time working for CryTek on several titles (I worked on Silent Space https://www.ign.com/articles/2001/02/10/crytek-to-bring-sile... ) The brothers went to E3 with a demo they were showing us all, but only some of us has the tech to fully run it (I had a GeForce256 I got for free from NVidia because of work I had done wi…

Hey you should turn this tale into a thriller - would definitely read it

Re: 20 years ago Far Cry was released

#53

I remember being a kid and wanting to play Far Cry in high quality when it came out. I did not have the money to buy the best graphics card to play it smoothly on high settings. So, I could either play it in low quality with something like 60 FPS or in high quality with something like 15 FPS. Of course, 15 FPS is not enough to play the game properly, but to capture all the beautiful details, I just went with the high…

Same. And 20 years later I'm an aging man but do the exact same thing in Cyberpunk 2077. Despite spending a small fortune on a graphics card, it's still either smooth framerate or the gorgeous path traced environments, because I haven't splurged on the 3090/4080 yet. Nothing has changed.

Out of genuine curiosity, what GPU are you running? Friends have recommended Cyberpunk 2077, but I'm only running a 3080. Wondering how many compromises I'll need to make.

Re: 20 years ago Far Cry was released

#54

I remember being a kid and wanting to play Far Cry in high quality when it came out. I did not have the money to buy the best graphics card to play it smoothly on high settings. So, I could either play it in low quality with something like 60 FPS or in high quality with something like 15 FPS. Of course, 15 FPS is not enough to play the game properly, but to capture all the beautiful details, I just went with the high…

That was Splinter Cell for me, 2 years before Far Cry. Always saw Far Cry as more... toonish whereas SC was all about realism

Re: 20 years ago Far Cry was released

#57

Earlier quoted context omitted.

Same. And 20 years later I'm an aging man but do the exact same thing in Cyberpunk 2077. Despite spending a small fortune on a graphics card, it's still either smooth framerate or the gorgeous path traced environments, because I haven't splurged on the 3090/4080 yet. Nothing has changed.

Out of genuine curiosity, what GPU are you running? Friends have recommended Cyberpunk 2077, but I'm only running a 3080. Wondering how many compromises I'll need to make.

I have an (equally aging) 2070 Super. It runs the game just fine at 1440p and perhaps not maxed out. Your 3080 will of course run it even better. No need to upgrade unless you want 60fps path traced or 4K.

Can highly recommend the game.

Re: 20 years ago Far Cry was released

#58

My memory of Far Cry was much earlier and less kind - there was a few people around the net at the time working for CryTek on several titles (I worked on Silent Space https://www.ign.com/articles/2001/02/10/crytek-to-bring-sile... ) The brothers went to E3 with a demo they were showing us all, but only some of us has the tech to fully run it (I had a GeForce256 I got for free from NVidia because of work I had done wi…

Hey you should turn this tale into a thriller - would definitely read it

Bahh this was 23/24 years ago, and my memory of everything is hazy (and the mafia thing I heard about after - so I can't verify it - but what I know I believe it).

Re: 20 years ago Far Cry was released

#59
post #23

I wish CryEngine was more of a thing. I think we need more engines from companies that actually make games with them

Unfortunately, internally it was a mess. They had several versions of the engine floating around for each game that would diverge and be a pain to merge all together. Later on it got way better but it was too late, Unity and Unreal had taken over and CE had no chance of making money.

Tying the games to the engine allowed them to move fast but at the expense of a truly general purpose engine.

Re: 20 years ago Far Cry was released

#60
post #10
post #8

At the time I installed Windows on a free partition on my desktop PC for the sole purpose of playing FarCry. It was great fun. The graphics blew me away. I watched the movie a few years later, it was ... not as good as the game. But movie adaptations of video games almost never are, Postal being a notable exception.

Fun fact, both films were made by one of the worst directors of all time: Uwe Boll

I know. I think he retired a couple of years ago.

He was a fairly competent producer, if he had gotten a better director on board, things might have worked out differently.

Postal, though, is brilliant, IMHO, because the movie captures the gross, absurd humor of the game perfectly. It's campy, which is what makes it work.

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