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Doom Captcha (2021)

vivirenremoto.github.io

61–70 of 136 posts

Re: Doom Captcha (2021)

#61
post #22

Now I want Men In Black mode, where your job is to identify the threat posed by the popup and shoot accordingly: Alien doing pull ups? Fine. 8 year old girl holding a Quantum Physics book in a dark alley? That's sus...

Having re-watched that movie recently, he's not wrong -- that's a deeply odd book for an apparent 8 year old girl to be holding. And with the amount of aliens that look like humans across the movies...

I always thought he passed the test there, and the guys that just mindlessly shot failed.

Re: Doom Captcha (2021)

#63
post #55

Earlier quoted context omitted.

Doom is still under copyright protection last I knew. The source is GPL, but have the assets ever been liberally licensed? I think they're more abandonware. I'm sure you could still do it, but personally I try to respect copyright strictly for any projects I'm going to share. It just feels annoying to have copyright nonsense hanging over me otherwise.

Well certainly we don't need the full game assets for a captcha. The shareware version would do just fine and that's always been free.

Even better, Freedoom.

Re: Doom Captcha (2021)

#64
post #37

Earlier quoted context omitted.

The question I got was surprisingly simple: it asked to find "the least real root of the polynomial p(x) = (x+5)(x-4)(x+1)". A determined attacker can quickly hack together something with Tesseract and feed it into even GPT-3.5 to get the correct answer to questions like these. I guess that means the captcha is doing its job, since running LLMs isn't very cheap or scalable. But any harder problem means you start filt…

I'm not sure how you'd determine the least real root to that, given all three have equally zero imaginary component.

They of course the minimum out of the set of the real roots.

Re: Doom Captcha (2021)

#65

Not really Doom, a few years old, and now broken apparently. IIRC it was basically just a mouse only shooting gallery mini-game. EDIT: Not broken, just not obvious one must click the sound options to start. Still just a mouse gallery mini-game. Doubtful you'd even need AI to solve it.

Well let's be honest, a human (YOU I assume) couldn't even figure out how to start the game, so if AI can solve it, we're in real trouble.

So a CAPTCHA that keeps humans out? Sadly that is all too common

Re: Doom Captcha (2021)

#66

Who else is clicking "click to start" like me? It turns out you have to choose one of the buttons. I thought they are there to allow me to enable/disable the sound, but they also both act as start buttons. Didn't know a simple interface with a sound switch and a game start button can be designed this badly.

Who else is missing the forest for the trees? It turns out you have to focus on the merit of the contribution instead of inconsequential UI design optimization.

Didn’t know a simple demo (with disclaimers) from someone who is clearly doing something novel could be commented on this badly.

Re: Doom Captcha (2021)

#67

Who else is clicking "click to start" like me? It turns out you have to choose one of the buttons. I thought they are there to allow me to enable/disable the sound, but they also both act as start buttons. Didn't know a simple interface with a sound switch and a game start button can be designed this badly.

Who else is missing the forest for the trees? It turns out you have to focus on the merit of the contribution instead of inconsequential UI design optimization. Didn’t know a simple demo (with disclaimers) from someone who is clearly doing something novel could be commented on this badly.

>inconsequential UI design optimization

I certainly was confused and had a hard time starting it. If a significant amount of people can't even figure out how to start the game, the problem isn't inconsequential.

Re: Doom Captcha (2021)

#68
post #67

Earlier quoted context omitted.

Who else is missing the forest for the trees? It turns out you have to focus on the merit of the contribution instead of inconsequential UI design optimization. Didn’t know a simple demo (with disclaimers) from someone who is clearly doing something novel could be commented on this badly.

>inconsequential UI design optimization I certainly was confused and had a hard time starting it. If a significant amount of people can't even figure out how to start the game, the problem isn't inconsequential.

maybe the bots won't know either

Re: Doom Captcha (2021)

#69
post #67

Earlier quoted context omitted.

Who else is missing the forest for the trees? It turns out you have to focus on the merit of the contribution instead of inconsequential UI design optimization. Didn’t know a simple demo (with disclaimers) from someone who is clearly doing something novel could be commented on this badly.

>inconsequential UI design optimization I certainly was confused and had a hard time starting it. If a significant amount of people can't even figure out how to start the game, the problem isn't inconsequential.

I agree with you, but this is distracting from the merits of the demo. Also, this is currently #2 on the front page so clearly many people are able to navigate the demo UI, even if it is suboptimal.

Re: Doom Captcha (2021)

#70

Who else is clicking "click to start" like me? It turns out you have to choose one of the buttons. I thought they are there to allow me to enable/disable the sound, but they also both act as start buttons. Didn't know a simple interface with a sound switch and a game start button can be designed this badly.

Who else is missing the forest for the trees? It turns out you have to focus on the merit of the contribution instead of inconsequential UI design optimization. Didn’t know a simple demo (with disclaimers) from someone who is clearly doing something novel could be commented on this badly.

I couldn't get it started for a while because I clicked start to start like it says on the tin
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