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Chess puzzle, but you are what you capture

echochess.com

121–130 of 154 posts

Re: Chess puzzle, but you are what you capture

#121
post #23
post #15

Hey again HN! I'm sami, the creator of echo chess. Humbled to see this game up on HN again. This is a chess variant I first developed as a beta last year and the feedback from the community has been incredibly helpful. Spent the past year iterating on it and honing it into a daily format. So many more improvements to come. Lmk if you have any questions or suggestions. Would love to hear your thoughts. -How to play: Y…

...Also for anyone who's curious about the extremely deep rabbit hole involved in this project, I think you'll enjoy this (somewhat) quick read: https://samiramly.com/chess

Whoa, this post is actually really inspiring! It gives me a better understanding for why Echo Chess has more replayability than other lil' games I've toyed with. It makes me want to poke at new ideas now. Thanks for sharing this crazy journey of yours!

I guess I also want to ask: are you making money on this? Like, how do you have this much time to spend on this project?

Re: Chess puzzle, but you are what you capture

#123
post #41
post #32

Earlier quoted context omitted.

A more minimalist approach might be a small "x" in the center of each square.

That's a good point. Experimented with a few "big" X's before and it just wasn't doing it. The small x in the center might actually be it.

Nah, try the universal "don't go here" indicator of close diagonal lines like you see in parking lots. Keep the shading of the lines and the square background relatively similar so they convey the message without distracting from the rest of the board.

Re: Chess puzzle, but you are what you capture

#126
post #116

Related: Echo Chess: The Quest for Solvability - https://news.ycombinator.com/item?id=37327895 - Aug 2023 (106 comments)

Thank you dang for your support from the earliest days of this game. Very thankful for welcoming me into the HN community with echo chess.

Re: Chess puzzle, but you are what you capture

#127
post #117

Nice! One nit: I had to (or at least was able to) capture the king in the puzzle, which just feels wrong somehow. Would be great if normal chess rules on checks could still apply, but probably make it too complicated?

I feel you haha. Don't worry though, in Echo Chess a king is pretty much equivalent to a queen given that it's always your turn. Obviously move counts are different and the struggle in Zen Mode is real.

Re: Chess puzzle, but you are what you capture

#128
The two major things I would change:

1. The basic rules don't state that there is no promotion.

2. I would like to know a kind of "par" value per puzzle. Either the best it can be solved in or the average or something like that. This would help in finding an optimal-ish solution.

Re: Chess puzzle, but you are what you capture

#129

The two major things I would change: 1. The basic rules don't state that there is no promotion. 2. I would like to know a kind of "par" value per puzzle. Either the best it can be solved in or the average or something like that. This would help in finding an optimal-ish solution.

Great points, thanks for sharing the feedback. Noted for #1. For #2, did you mean separately from the results screen you get at the end of a daily puzzle? That screen shows a move efficiency bar at the bottom with something like

"Only 12 moves! Best is 10"

Granted this will be displayed in a much better way over time.

Re: Chess puzzle, but you are what you capture

#130
post #68

Earlier quoted context omitted.

Thanks Waterluvian, that's actually a really good point. Do you feel the same about the rest of the sound effects, or is it mostly the music starting as ON in the context of a web game that feels unexpected?

Not to original person you replied to here, but I usually don't like sound effects or music for web gsmes. Having both muted to start would be ideal.

Good point otteromkram. Thanks for the input
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