I had a good time with PICO-8 - and I think it retains its core appeal - but I've moved on to "genuine" retro hardware with the new crop of machines like CX16, Mega65, or my personal choice, Agon Light. The specification ends up being tighter when there's a board design, chips and I/O ports, and these new machines, like Picotron, are relatively uncompromised in what they can achieve within the I/O spec. You can emula…
> Lua might be too slow to run interpreted on real 8-bits as in the Pico series Would it necessarily be all that much slower than Basic? It's a very small and othogonal design.
https://github.com/6502Nerd/dflat/wiki
(See language description here: https://github.com/6502Nerd/dflat/wiki/2.-Language-Descripti...)
Maybe something like this could evolve/be adapted for continued modern development needs?