Live data from Hacker News

Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

github.com

121–130 of 235 posts

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#121

Semi-unrelated but this reminded me of the countless hours I spent playing Castle of the Winds[1] as a kid. Based on this thread I went searching for it and, as it turns out, the original author is working on porting[2] it to Unity! [1]: https://www.mobygames.com/game/842/castle-of-the-winds/ [2]: https://www.reddit.com/r/CastleOfTheWinds/comments/172ckn6/i...

Oh man, that reminds me of my childhood in rural Greece, where the only software I could get was from magazines, where they downloaded demo/shareware versions of stuff and put it on a CD.

Obviously there was no way for me to pay or get the full software, so I spent hours and hours playing the same levels over and over in the demo.

I loved Castle of the Winds, and another turn-based games with pirates. There was also a similar one with tanks and such, called Metal Knights maybe?

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#122
post #15
post #9

Well, there goes the rest of the week. I don't install games on my phone, but I always give SPD a pass because open source. The first time I installed it, I almost lost an internship because I was too focused on the game. The most recent time I installed it, my wife thought I was cheating on her because I was acting so shady and obsessive about my phone. Don't say I didn't warn y'all.

If you only play open source mobile games and are afraid of wasting your time, make sure you avoid the factory tower defense game Mindustry which presents itself at https://mindustrygame.github.io/

And if you play on PC, also avoid Tales of Maj'Eyal (https://te4.org/), because of its depth and almost infinite replayability.

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#123
post #67

Semi-unrelated but this reminded me of the countless hours I spent playing Castle of the Winds[1] as a kid. Based on this thread I went searching for it and, as it turns out, the original author is working on porting[2] it to Unity! [1]: https://www.mobygames.com/game/842/castle-of-the-winds/ [2]: https://www.reddit.com/r/CastleOfTheWinds/comments/172ckn6/i...

While imperfect, I nevertheless adored Reign of Swords/Clash of Kingdom on my old iPod touch back in ~2008. I've looked for a replacement for years but 99.9% of similar games on the App Store are spam/pay to win/microtransaction hell with the typical cheap ugly "international" art style. https://www.ign.com/articles/2008/10/06/reign-of-swords-revi... https://www.ign.com/articles/2009/08/03/reign-of-swords-2-re... htt…

[dead]

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#125
If you like Magic The Gathering card playing game, avoid Forge (Desktop + Android) because it is open source (made in Java) and it has all the cards, gameplays, you can build your deck or choose from a huge list of ready-made ones and play against the AI and online up to 4 players in the same game I believe.

https://github.com/Card-Forge/forge

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#126

If you like these kinds of games but find SPD to be a little too mechanically simple and lacking in build diversity, you may also enjoy DCSS (dungeon crawl stone soup) and my personal favorite: Frogcomposband. You can play the later at angband.live, and it's an exceptional game with incredible depth and variety.

I agree about SPD. While it's great for a mobile game and looks gorgeous, I find the gameplay somewhat shallow for a roguelike.

If I have a monitor and keyboard at hand, I prefer to play the likes of ADOM (classic version, not Ultimate), Brogue, Legerdemain, Sil, DCSS, etc. which offer more depth, strategic complexity and meaningful choices, IMHO.

Haven't tried the frog one, will do at some point.

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#127
post #81

Earlier quoted context omitted.

Contains ads, hard pass.

Haven't seen an ad in many years. https://f-droid.org/packages/org.adaway/

Me neither, because I don't install apps which have ads :)

I've never had much luck with system wide VPN-based ad blockers, and I don't have a rooted phone.

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#128

How does it get around apple GPL ban?

If you own the rights to all of the code, you can dual license under GPL and non-GPL, and then you can post on the appstore.

They don't accept code requests, so that might be their strategy

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#130
post #9

Well, there goes the rest of the week. I don't install games on my phone, but I always give SPD a pass because open source. The first time I installed it, I almost lost an internship because I was too focused on the game. The most recent time I installed it, my wife thought I was cheating on her because I was acting so shady and obsessive about my phone. Don't say I didn't warn y'all.

I had the same issue and my solution was: I modified the code of the game to add cheats (make my character super durable), compiled it myself and loaded the apk onto my phone. Then I finally finished the game and my addiction ended.
Post reply on HN