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Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

github.com

111–120 of 235 posts

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#111

This is one of those games I wish I could play on an emulator or VM or something where I could take a snapshot and subsequently undo my inevitable, catastrophic mistake.

Like DF, this sort of game becomes terribly boring after you have won / seen all things. You don'y want to win quickly.

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#112
post #81

Earlier quoted context omitted.

Make sure you don't install Caves then, it's even better. https://play.google.com/store/apps/details?id=thirty.six.dev...

Contains ads, hard pass.

Haven't seen an ad in many years.

https://f-droid.org/packages/org.adaway/

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#115

For those who enjoy SPD I recommend checking out some other popular roguelikes, many of them are also open source. Some of my personal recommendations would be brogue (probably the most beginner friendly), DCSS (friendly, tons of content), ADoM and Cataclysm DDA (a sandbox survival roguelike, quite a unique mix)

What do these acronyms mean?

DCSS = Dungeon Crawl Stone Soup

ADoM = Ancient Domains of Mystery

Cataclysm DDA = Cataclysm Dark Days Ahead

I swear I didn't make the first one up ;) Edit: ah well, you got your answer already^^

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#116
post #109

But it requires you to login with your Google account. Weird for an open source game.

From my experience, you can just skip it and still play the game.

Most of those Google prompts can just be bypassed by hitting the "back" button (on android, at least).

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#117

For those who enjoy SPD I recommend checking out some other popular roguelikes, many of them are also open source. Some of my personal recommendations would be brogue (probably the most beginner friendly), DCSS (friendly, tons of content), ADoM and Cataclysm DDA (a sandbox survival roguelike, quite a unique mix)

What do these acronyms mean?

I should probably have used the full names for clarity, either way the acronyms mean, in order: Dungeon Crawl Stone Soup, Ancient Domains of Mystery and Cataclysm Dark Days Ahead.

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#118
post #3

I'm not really sure what this is doing on Hacker News, but the game (Shattered Pixel Dungeon) is fun. One of the nicest features is that whenever you observe an effect that unambiguously tells you what a potion/scroll does - such as throwing a potion - that type of object is automatically identified for you. In more "traditional" hack games you'd have to write notes yourself even though obviously a thrown potion expl…

It would be nice if you could manually identity items though; sometimes the context you get a potion from tells you what the potion is but you have to remember that until you use it. Using the stones of intuition for this kind of seems wasteful.

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#119
post #81

Earlier quoted context omitted.

Make sure you don't install Caves then, it's even better. https://play.google.com/store/apps/details?id=thirty.six.dev...

Contains ads, hard pass.

I made a relevant thing: https://nobsgames.stavros.io/

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#120
post #5

This is cool, I love a good roguelike especially on my phone for flights and other time sinks. I am curious though, why is the iOS version €4.99 but the Android version is free ? I've seen this a lot actually and have always wondered, I figured it might just be Apple's annual developer license fee but not sure.

Last time I checked, having an app on the Android app store costs $14 a year, vs $99 a year on the Apple app store

Isn't it that the Google Play store is a one-time $25 registration fee (and never again) but the Apple App store is $99 every year?
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