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Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

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61–70 of 235 posts

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#61
post #3

I'm not really sure what this is doing on Hacker News, but the game (Shattered Pixel Dungeon) is fun. One of the nicest features is that whenever you observe an effect that unambiguously tells you what a potion/scroll does - such as throwing a potion - that type of object is automatically identified for you. In more "traditional" hack games you'd have to write notes yourself even though obviously a thrown potion expl…

Nethack identifies objects once you've observed their effect as well

Some, but not all. For example, "Call a white potion:" or "Call a scroll labeled VE FORBRYDERNE:" prompts. These often appear after observing an effect where an experienced player or one consulting spoilers knows what the potion or scroll must be, but the game didn't auto-ID it.

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#62
post #3

I'm not really sure what this is doing on Hacker News, but the game (Shattered Pixel Dungeon) is fun. One of the nicest features is that whenever you observe an effect that unambiguously tells you what a potion/scroll does - such as throwing a potion - that type of object is automatically identified for you. In more "traditional" hack games you'd have to write notes yourself even though obviously a thrown potion expl…

Don't Nethack and DCSS do that as well?

DCSS does; NetHack sometimes does but there are very many cases in which you observe some effect and are then asked "Call a milky potion:" or "Call a scroll labeled ANDOVA BEGARIN:".

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#63
post #49

Any reason this is not provided for download through F-Droid. I trust apps on F-Droid more than Google Play and helps with installing in degoogled phones.

There's a thread on GitHub where the dev explains why: https://github.com/00-Evan/shattered-pixel-dungeon/issues/13... Downloading the APK direct from GitHub is the official way to get it without the Play Store. App updates take a bit more work, but you can set up notifications through GitHub to be notified for new releases.

I like Fdroid because it automatically compiles from source and does vulnerability scanner. Its not a safe practice to download random binary blobs from github. Its a shame it looks like a nice implementation but I will have to give it a pass.

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#64
post #56
post #40

this is far and away the best roguelike i've played on mobile. indeed, it's pretty much the only roguelike i've ever seen that has a decent mobile user experience. you can tell that the dev team has put a tremendous amount of work into making it look and feel good.

You should try Dead Cells.

i looked it up, and it looks like more of a metroidvania than a roguelike. also the play store reviews say the controls aren't great on mobile. might pick it up for steam deck though, it does look fun :)

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#65
Semi-unrelated but this reminded me of the countless hours I spent playing Castle of the Winds[1] as a kid.

Based on this thread I went searching for it and, as it turns out, the original author is working on porting[2] it to Unity!

[1]: https://www.mobygames.com/game/842/castle-of-the-winds/

[2]: https://www.reddit.com/r/CastleOfTheWinds/comments/172ckn6/i...

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#66
post #9

Well, there goes the rest of the week. I don't install games on my phone, but I always give SPD a pass because open source. The first time I installed it, I almost lost an internship because I was too focused on the game. The most recent time I installed it, my wife thought I was cheating on her because I was acting so shady and obsessive about my phone. Don't say I didn't warn y'all.

They should put this review on their repo README. It’s making me want to play it. But it’s also making me scared to play it.

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#67

Semi-unrelated but this reminded me of the countless hours I spent playing Castle of the Winds[1] as a kid. Based on this thread I went searching for it and, as it turns out, the original author is working on porting[2] it to Unity! [1]: https://www.mobygames.com/game/842/castle-of-the-winds/ [2]: https://www.reddit.com/r/CastleOfTheWinds/comments/172ckn6/i...

While imperfect, I nevertheless adored Reign of Swords/Clash of Kingdom on my old iPod touch back in ~2008.

I've looked for a replacement for years but 99.9% of similar games on the App Store are spam/pay to win/microtransaction hell with the typical cheap ugly "international" art style.

https://www.ign.com/articles/2008/10/06/reign-of-swords-revi...

https://www.ign.com/articles/2009/08/03/reign-of-swords-2-re...

https://www.ign.com/articles/2008/02/07/mobile-battles-reign...

http://web.archive.org/web/20111001213349/http://www.mobileb...

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#68
post #5

This is cool, I love a good roguelike especially on my phone for flights and other time sinks. I am curious though, why is the iOS version €4.99 but the Android version is free ? I've seen this a lot actually and have always wondered, I figured it might just be Apple's annual developer license fee but not sure.

I’m on iOS and I paid for it without hesitation. Evan deserves it, just read his blog for the game [1] to see how much he puts into it!

[1] https://shatteredpixel.com/blog/

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#69

So I used to play Pixel Dungeon and then saw a bunch of clones that looked like it. Is Shattered Pixel Dungeon the original project or a clone of a closed source game? Or completely unrelated?

It's a variant, with lots of quality-of-life upgrades, some very well thought-out new mechanics, and new biomes and missions.

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#70
post #20
post #15

Earlier quoted context omitted.

If you only play open source mobile games and are afraid of wasting your time, make sure you avoid the factory tower defense game Mindustry which presents itself at https://mindustrygame.github.io/

Was on my way to suggest this game to avoid, which is also available for free on desktop.

Man, anyone will do what you are suggesting to avoid! we will bear the sin together.
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