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Vision Pro: What we got wrong at Oculus that Apple got right

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Re: Vision Pro: What we got wrong at Oculus that Apple got right

#841
post #83

Earlier quoted context omitted.

It’s not worth it, you’re better off buying them smaller electric vehicles and then moving them up to bigger things.

Take them carting on the weekend; its how practically every F1 driver was raised.

100% -- My daughter is approaching an age I would like to do that with her!

Re: Vision Pro: What we got wrong at Oculus that Apple got right

#842
post #803

Earlier quoted context omitted.

how exactly do you know this and why come on here and state it as a fact? its a dubious claim at best, and if it were true would require asking the elephant sized question in the room - why collect my data if you arent going to use/sell it anyway? is collecting ny data just a fun internal project at Apple?

What data are they collecting about you, and who is it being sold to? With Facebook its an easy answer - hobbies, intererests and habbits to use for targeted advertising. That logic doesn't quite work for Apple given they arent showing ads on your OS, only in the app store. It's pretty obvious Apple's revenue focus is on hardware and services, not on ads.

This is neither obvious nor accurate.

Apple's advertising business is estimated to be closing in on $10Bn yearly, while their browser pre-load deal with Google brings them in even more than that, and data-sharing agreements are assumed to be part of the deal.

The fallacy that Apple can be trusted with your data because it makes more money elsewhere is incredibly naive and unilateral.

Re: Vision Pro: What we got wrong at Oculus that Apple got right

#843
post #747

Earlier quoted context omitted.

Apple’s business model isn’t selling your personal information. In fact they go out of their way to protect your personal info. Requiring an AppleID is significantly less concerning than requiring a Facebook account.

how exactly do you know this and why come on here and state it as a fact? its a dubious claim at best, and if it were true would require asking the elephant sized question in the room - why collect my data if you arent going to use/sell it anyway? is collecting ny data just a fun internal project at Apple?

> its a dubious claim at best

Wow I’ll bite, proof by contradiction. There isn’t a single credible article claiming apple sells their customers information

Re: Vision Pro: What we got wrong at Oculus that Apple got right

#844

Earlier quoted context omitted.

I replaced my iPhone X this year, with a 15 that I anticipate owning at least another 5-6 years.

I'm still on iPhone X, runs super smooth. The older iPhone X runs better than my test Galaxy S20 which is newer than the iPhone X by many years. I also have a Galaxy Edge from the same year as the iPhone X. The Samsung is completely unusable. Every tap takes seconds for anything to respond.

The accelerometer on my X finally started failing, making it impossible to hang up voice calls. It wouldn't turn the screen back on after I took the phone away from my face :-D

Re: Vision Pro: What we got wrong at Oculus that Apple got right

#845
post #771

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You don't know if Apple sees them as failures. We weren't building to v1. We were building a long lived product. We knew that. We understood our vision and that it might take years to see that through. I don't think anyone would be ashamed to have Apple Watch or HomePod on their resume.

Clearly you are right and they were right, but that's hindsight. Getting people to see that in forseight when they aren't seeing results, they won't for years, and it's all uncertain that it all won't be a waste of time, and it's frustrating and they have other, more certain offers - that's difficult leadership and management, and I wonder how Apple does it.

But we were getting the results we expected, just not what articles and blog posts expected. I learned very quickly that most things I read regarding projects I had knowledge of were wildly inaccurate.

Re: Vision Pro: What we got wrong at Oculus that Apple got right

#846

Earlier quoted context omitted.

Anyone who has been around longer than a minute in the ecosystem. The iTunes Store isn't a subscription service, it's an a la carte store. Done! More importantly: it's not confusing because no one really cares or needs to care. New folks use the Apple Music subscription, old folks that know the difference use either.

There is, in fact, an iTunes subscription called iTunes Match. That's the one that lets you upload your own tracks to the cloud, scans them to match against the catalog, and then gives you DRM-free high quality downloads of it. On the other hand, with Apple Music, there's a different subscription that also lets you upload your music to the cloud and scans them for matches, but what you get back out of it is DRMed dow…

I'm aware of iTunes Match vs Apple Music Sync Library. Incorporating legacy services into new ones is always a product management tap dance of tradeoffs.

My point is that bring your own library of pre-ripped music into a subscription service for syncing is rare these days unless you're over a certain age or are an audiophile (at which point there are better alternatives like Roon). If you're going to do rare things, then there will always be nuances to understanding the tradeoffs Apple took to support you.

Re: Vision Pro: What we got wrong at Oculus that Apple got right

#847
post #822

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They are in PRISM just like any other, stop believing this lie.

PRISM is just NSA's management systems for sending lawful (kinda) information requests for specific accounts under FISA act to the companies. If data is not leaving your device (e.g not synced into iCloud) then they can't get it. Also if you opt-in for apple's advanced data encryption[0] they can't even get that because your data is fully e2e encrypted and the key is only stored on your phone. Which is probably why F…

Don't believe their lies. They let agencies directly into their supply line. Nobody is above the law and they must comply like any other.

The Bernardino case was a stunt to get people believing this lie. All the other cases in which Apple complies are not made publi, though.

Corporations are not your friend.

Re: Vision Pro: What we got wrong at Oculus that Apple got right

#848
post #847

Earlier quoted context omitted.

PRISM is just NSA's management systems for sending lawful (kinda) information requests for specific accounts under FISA act to the companies. If data is not leaving your device (e.g not synced into iCloud) then they can't get it. Also if you opt-in for apple's advanced data encryption[0] they can't even get that because your data is fully e2e encrypted and the key is only stored on your phone. Which is probably why F…

Don't believe their lies. They let agencies directly into their supply line. Nobody is above the law and they must comply like any other. The Bernardino case was a stunt to get people believing this lie. All the other cases in which Apple complies are not made publi, though. Corporations are not your friend.

Right and you know this because…?

Re: Vision Pro: What we got wrong at Oculus that Apple got right

#849

Earlier quoted context omitted.

New addition to the wish list: • The pinching focus remains on the control you just looked at for a fraction of a second as your eyes zoom off it. That would be killer. In retrospect, it would have been vintage Apple to have realized this was an important detail and resolved it already. Also widely spreading fingers within a moment of looking at a control could act as "hovering" with a mouse pointer. Add some kind of…

> • The pinching focus remains on the control you just looked at for a fraction of a second as your eyes zoom off it. I'm not convinced this would solve it. What if I really do want to select a different button quickly? Certainly, when I use traditional computers I hate mouse latency. You could add additional pinch controls like you said, but I think it would all continue to be finicky. I think the problem is that ey…

I think if you pinch within fraction of a second after a minimum time previous gaze, and before another minimum time next gaze, it would work really well.

These minimum gaze times could be quite small. When we move our eyes, they move fast. I am guessing in the order of 10-30 ms. Just under our perception of what we are actually doing.

I find myself deciding and starting to pinch, but moving my eyes away at the same time. That is a small window where carry-over gaze would reliably do-what-I-mean without undercutting a follow up gaze and pinch

Re: Vision Pro: What we got wrong at Oculus that Apple got right

#850

Earlier quoted context omitted.

So you can see how it might not be a fair comparison?

Sure do. But it’s also a quite a bit more expensive phone too, which helps level the playing field some. Either way, there will never be a perfect apples to apples comparison. That said, there is sufficient evidence to support my claim made in my original post.

Is the claim that sales numbers are the only way to measure success? And since the 2g iphone didn't measure up in that department it doesn't qualify as a success?
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