Live data from Hacker News

Gameboy color emulator entirely in Javascript

gamecenter.grantgalitz.org

21–30 of 35 posts

Re: Gameboy color emulator entirely in Javascript

#22
post #8

On the one hand, this is pretty cool. On the other hand, I'm not sure the best argument for "look how far JavaScript has come" is to use it to do things that native code was doing 13 years ago. On the third hand, this has been around for like a year now. I'm fairly shocked that Nintendo hasn't come down on him yet for hosting commercial ROMs in this thing, they have a history of non-tolerance of these sorts of things…

The spotlight here goes to the browser, and what this means to it's future. Not what you can do with native code.

> The spotlight here goes to the browser, and what this means to it's future.

It probably means that the web browser's future is to be an awesome web browser.

Re: Gameboy color emulator entirely in Javascript

#23

On the one hand, this is pretty cool. On the other hand, I'm not sure the best argument for "look how far JavaScript has come" is to use it to do things that native code was doing 13 years ago. On the third hand, this has been around for like a year now. I'm fairly shocked that Nintendo hasn't come down on him yet for hosting commercial ROMs in this thing, they have a history of non-tolerance of these sorts of things…

On the other hand, emulating a machine of this complexity was beyond imagination when gameboy came out. On the other hand, Virtualbox can emulate much more complicate machines. On the other hand, this one lives entirely and safely inside your browser.

> Virtualbox can emulate much more complicate machines.

Virtualbox does not emulate anything, it uses the CPU's virtualization extensions and the code runs natively on the CPU.

Re: Gameboy color emulator entirely in Javascript

#25

On the one hand, this is pretty cool. On the other hand, I'm not sure the best argument for "look how far JavaScript has come" is to use it to do things that native code was doing 13 years ago. On the third hand, this has been around for like a year now. I'm fairly shocked that Nintendo hasn't come down on him yet for hosting commercial ROMs in this thing, they have a history of non-tolerance of these sorts of things…

On the other hand, emulating a machine of this complexity was beyond imagination when gameboy came out. On the other hand, Virtualbox can emulate much more complicate machines. On the other hand, this one lives entirely and safely inside your browser.

[deleted]

Re: Gameboy color emulator entirely in Javascript

#28

on the iphone 4: "Result of Expression 'document.getElementByID("drop down_progress")'[null] is not an object. File: undefined line: undefined.

That error is from the page overloading. Secondly, it won't run on mobile safari anyhow (Best will be 1 fps tops with no audio and no keyboard input).

Mobile Safari will never run this right.

Re: Gameboy color emulator entirely in Javascript

#29

On the one hand, this is pretty cool. On the other hand, I'm not sure the best argument for "look how far JavaScript has come" is to use it to do things that native code was doing 13 years ago. On the third hand, this has been around for like a year now. I'm fairly shocked that Nintendo hasn't come down on him yet for hosting commercial ROMs in this thing, they have a history of non-tolerance of these sorts of things…

It is not look how far Javascript has come -- it is and will always remain a mediocre language -- but how far the browser has come.

And I am not quite sure how you cannot be impressed with this.

Post reply on HN