The authors get LLMs to perform pretty well in a variety of IF-style text based games. Which is pretty cool, these kinds of games are played and read in natural language, which makes them pretty hard to write AIs for normally. Something I'd love to see one day is modern AI applied to other kinds of text based games like nethack. Last I checked nobody had managed to solve the problem of nethack AI without using hard c…
Is it actually possible to beat Nethack without reading up some "spoilers" upfront? I've never heard of anybody who managed to do that. Even when you read up all kinds of info about the game before you attempt a run it's extremely hard to reach higher levels, yet beat the game. (I myself never reached any later levels despite I know some tricks by now. Tricks impossible to infer from just playing the game; you need t…
Edit: here's one, a player with a 60% win rate, not as crazy as I initially thought but if you've ever played nethack... https://alt.org/nethack/player-stats.php?player=Stroller