Around 10 years ago, I started looking into buying a new car. I couldn't believe the number of cars that switched to touch controls even 10 years ago. It boggles my mind just how car makers thought it was safer/easier to have touch in a car while one is driving. I refused to buy any car that replaced physical buttons with touch controls 10 years ago and I still have this rule today. Then again, it also boggles my min…
> It boggles my mind just how car makers thought it was safer/easier to have touch in a car while one is driving. It is likely that neither safety nor ease of use were part of the automaker's "thought process". It is much more likely that a first misguided "designer" created the first touch panel control and somehow sold it to "management" as being "futuristic" and/or "ahead of the competition". And once the first ca…
Car manufacturers want to be able to change cars after they are sold. This can be in the positive via OTA updates that fix firmware issues or in the negative by providing "subscription" features that provide a passive income beyond the initial sale. Tesla has been paving a path here with its grandiose claims of "full self-driving" and industrial manufacturers like John Deere have been experimenting with bringing smartphone-style DRM and rent-seeking to motor vehicles. Replacing as many "hardcoded" physical controls with flexible and fungible virtual controls is a logical part of the transition.
Why bother producing five different physical "editions" if you can just produce one and then downgrade it in four different ways by gimping the firmware or disabling controls in the UI? This way you can also upsell the features later or put them in a subscription model.