Just wondering, but is writing custom servers for commercial games still a thing?
Writing a Minecraft server from scratch in Bash (2022)
11–20 of 56 posts
Re: Writing a Minecraft server from scratch in Bash (2022)
#12Re: Writing a Minecraft server from scratch in Bash (2022)
#13They should have used my (dumb?) library, ctypes.sh: https://github.com/taviso/ctypes.sh Then they can access libm, poll(), select() and so on from bash :)
Re: Writing a Minecraft server from scratch in Bash (2022)
#14Just wondering, but is writing custom servers for commercial games still a thing?
Minecraft (Java) is as much of a game engine for others to build on as it is a game itself.
Re: Writing a Minecraft server from scratch in Bash (2022)
#15Just wondering, but is writing custom servers for commercial games still a thing?
Re: Writing a Minecraft server from scratch in Bash (2022)
#16Re: Writing a Minecraft server from scratch in Bash (2022)
#17Just wondering, but is writing custom servers for commercial games still a thing?
Re: Writing a Minecraft server from scratch in Bash (2022)
#18Just wondering, but is writing custom servers for commercial games still a thing?
For Minecraft, very much so. Minecraft, especially the Java version, is in a comparatively odd place in that it receives significant free content updates AND officially supports running any historical version AND has an extremely vibrant modding community. Minecraft (Java) is as much of a game engine for others to build on as it is a game itself.
I don’t think Minecraft is number four on the list. It might be number two.
Re: Writing a Minecraft server from scratch in Bash (2022)
#19Just wondering, but is writing custom servers for commercial games still a thing?
For Minecraft, very much so. Minecraft, especially the Java version, is in a comparatively odd place in that it receives significant free content updates AND officially supports running any historical version AND has an extremely vibrant modding community. Minecraft (Java) is as much of a game engine for others to build on as it is a game itself.