Some good advice here, and some more...controversial advice here. After inheriting quite a few giant C++ projects over the years, there are a few obvious big wins to start with: * Reproducible builds. The sanity you save will be your own. Pro-tip: wrap your build environment with docker (or your favorite packager) so that your tooling and dependencies become both explicit and reproducable. The sanity you save will be…
> wrap your build environment with docker (or your favorite packager) so that your tooling and dependencies become both explicit and reproducable If you want explicitness and reproducibility please don't reach for Docker. Unless you take a lot of care, you will only get the most watered down version of reproducibility with Docker probably luring you into a false sense of security. E.g. pointing to mutable image tags…
While I am in a Typescript environment with this setup at the moment, my personal experience that Skaffold with Docker has a lighter implementation and maintenance overhead than Bazel. (You also get the added benefit of easy deployment and automatic rebuilds.)
I quite liked using Bazel in a small Golang monorepo, but I ran into pain when trying to do things like include third-party pre-compiled binaries in the Docker builds, because of the unusual build rules convention. The advantage of Skaffold is it provides a thin build/tag/deploy/verify layer over Docker and other container types. Might be worth a look!
Kudos to the Google team building it! https://skaffold.dev