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Nintendo is suing the creators of Switch emulator Yuzu

overkill.wtf

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Re: Nintendo is suing the creators of Switch emulator Yuzu

#301

Earlier quoted context omitted.

And if Nintendo spends $10 million dollars? And Yuzu spends $25,000 and maybe wins the first case but runs out of money during the appeal and defaults judgment. Nintendo gets the pot because they won right? As I pointed out to another user, this reverses the damage if they win, but does not solve the problem of preventing them from being able to win. Now if you make it where if you want to spend $5 on lawyer fees, yo…

I think the proposal is not "each side contributes to a pot and the winner takes it", it's "if one side wants to spend 10mil on a case and the other side puts in 25k, then each side has 5mil and 12.5k to spend on legal fees"

Thank you. Correct, there is not "pot" where the winner takes all. The fund is simply and always split 50/50 towards lawyers and fees.

Re: Nintendo is suing the creators of Switch emulator Yuzu

#302

A ton of people seem to think the DMCA is the end of Yuzu, but I believe it's actually its salvation, particularily Section 1201(f): (1)Notwithstanding the provisions of subsection (a)(1)(A), a person who has lawfully obtained the right to use a copy of a computer program may circumvent a technological measure that effectively controls access to a particular portion of that program for the sole purpose of identifying…

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Re: Nintendo is suing the creators of Switch emulator Yuzu

#303

Earlier quoted context omitted.

So you played their game on an emulator, and you "would otherwise have really considered" paying for their products (but you didn't). How are they losing out by alienating you?

Nintendo lost out on future game and console sales from that person.

They didn't lose out on any of those things – at worst, they lost the potential that someone who recently played their game without paying for the hardware or software would pay next time.

"This game was so great that I would consider paying next time, but I'm definitely not going to pay this time" doesn't seem, to me, like a credulous position.

Re: Nintendo is suing the creators of Switch emulator Yuzu

#304

A ton of people seem to think the DMCA is the end of Yuzu, but I believe it's actually its salvation, particularily Section 1201(f): (1)Notwithstanding the provisions of subsection (a)(1)(A), a person who has lawfully obtained the right to use a copy of a computer program may circumvent a technological measure that effectively controls access to a particular portion of that program for the sole purpose of identifying…

GitHub created this defense fund after they came after youtube-dl. Not very Micro$oft, but they will probably help when it comes to that, but so far they did not file for DMCA takedown in GitHub. Maybe they did and Gihub changed the rules and requires some court judgement to take things down first?

Re: Nintendo is suing the creators of Switch emulator Yuzu

#305

Earlier quoted context omitted.

I can play Switch games on Steam Deck!?

Yes, better than on the Switch. (now I'm awaiting legal action from Nintendo)

I found it funny that Linus of LMG endorsed this setup not because it is better, but because Yuzu doesn't hold your savegames hostage. If you don't know: you can't backup saves, they get written to NAND, not the SD card. you can however buy cloud backup, but only for games that don't opt out.

Truly a problem of Nintendo's own petty making if even switch owners with a legitimate copy prefer to not run on their hardware.

Re: Nintendo is suing the creators of Switch emulator Yuzu

#306
post #244

Earlier quoted context omitted.

I've read rumors, and it seems very plausible, that Nintendo's next console might be able to play Switch games at higher resolution and/or framerate.

That's probably the case (as I don't know what else would make it worth buying), but the ultimate problem with Nintendo will still remain. They're bullies and they get away with it because they make some of the most consistently high quality first party games. Microsoft took the plunge first, but everyone is realizing that the future is an open platform. Turns out if you make a quality game and make it widely availab…

It's the difference between being a publisher/game developer and a hardware company.

Hardware companies see games as a means to sell consoles.

Game developers see platforms as a means to sell games.

If you're coming at things from the perspective of a hardware maker it makes sense to be as restrictive as possible, since that provides the differentiation that sells your (overpriced) hardware. In addition, if your hardware becomes common then you can charge game developers for access (more broadly, this is what Apple does, mostly)

From the game developer side, it makes sense to be on as many platforms as physically possible, since that's just more places to make sales and money.

Re: Nintendo is suing the creators of Switch emulator Yuzu

#309

Earlier quoted context omitted.

> Does Nintendo benefit that much from the sales of the Switch hardware? How many businesses does Sony have for income? Mountains. They could lose PlayStation and it would only be a dent. How many businesses does Microsoft have for income? Well, they could literally lose Xbox, and it wouldn't even be a dent. How many businesses does Nintendo have for income? One. And if they lose it, they're done. I think it complete…

You're right, but nit: Playstation is about 40% of Sony income. They can survive without PS, but it'd be a big hit losing that much of their market.

That seems off according to Sony's financial report for FY2022 (https://www.sony.com/en/SonyInfo/IR/library/presen/er/pdf/22...) - much closer to 30%. Still a massive blow to any company.

Re: Nintendo is suing the creators of Switch emulator Yuzu

#310

Earlier quoted context omitted.

That's probably the case (as I don't know what else would make it worth buying), but the ultimate problem with Nintendo will still remain. They're bullies and they get away with it because they make some of the most consistently high quality first party games. Microsoft took the plunge first, but everyone is realizing that the future is an open platform. Turns out if you make a quality game and make it widely availab…

It's the difference between being a publisher/game developer and a hardware company. Hardware companies see games as a means to sell consoles. Game developers see platforms as a means to sell games. If you're coming at things from the perspective of a hardware maker it makes sense to be as restrictive as possible, since that provides the differentiation that sells your (overpriced) hardware. In addition, if your hard…

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