... which has been around for a few years.
JQuery knobs
51–60 of 101 posts
Re: JQuery knobs
#52Re: JQuery knobs
#53For some reason, the basic CSS reminds me of Wipeout, and that makes me both nostalgic in general and nostalgic for my young naivitë for future (I bought everything associated with that game when I was ~12). It's weird that UX can evoke that sort of response, but now I want to use it everywhere.
Re: JQuery knobs
#54Nit: it's jarring that when I first mousedown on the control, the value changes. This makes small, incremental changes difficult. Now, if I click on an area of the circle that is far from the pointer, perhaps it should snap. But if I'm close (or on top of the pointer), snapping is undesirable. (compare to a physical knob, which is the thing being emulated here: touching the knob does not change the input, you must to…
Which then gets me thinking about direct vs indirect manipulation. Which then distracts me from eating my breakfast.
Re: JQuery knobs
#55Re: JQuery knobs
#56Beautiful, but, when is this ever the best UX for a control (outside of sound mixers and sequencers)? (I'm expecting/hoping to get schooled on this.)
Re: JQuery knobs
#57Beautiful, but I don't want to see this in the wild. Knobs are bad for the same reason that pie charts are bad. Perceiving one-dimensional differences is easier than rotational/angular ones.
"75%/25% odds" would be nicer on a knob display, for instance.
Re: JQuery knobs
#58Re: JQuery knobs
#59Want to help update the script to keep the number in the middle?