Show HN: I made a multiplayer browser game
11–17 of 17 posts
Re: Show HN: I made a multiplayer browser game
#12Re: Show HN: I made a multiplayer browser game
#13How do you fire???
Re: Show HN: I made a multiplayer browser game
#14What are even the controls... I get moving around, no concept of how to fire, or even the rules.
Click to shoot.
You can't move on phone yet (but you can shoot!), I'm not sure how to do the controls there. Maybe a multitouch thing where the first touch makes a joystick appear for movement, and 2nd tap shoots in the tap direction?
Re: Show HN: I made a multiplayer browser game
#15Sound effects are generated on the fly (with sfxr), there is Text to Speech (with Software Automatic Mouth, from the Commodore 64)
Re: Show HN: I made a multiplayer browser game
#16Re: Show HN: I made a multiplayer browser game
#17Update: got rid of webassembly (for my usecase it was pure overhead).
Game is now 24KB (down from 170KB)
Will ship new version tomorrow and start fixing all the bugs / complaints.
Netcode needs major overhaul.
Need to move the game logic into server for anti-cheat and for more consistent experience.
(Currently collision is done locally, which coupled with the lag is terrible. (On that note, I need more servers...))