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Sony's Playstation Portal hacked, can now emulate PSP games

overkill.wtf

71–80 of 123 posts

Re: Sony's Playstation Portal hacked, can now emulate PSP games

#72
post #70

As usual, it ends up being about emulators instead of creating new stuff.

Why create new games for a proprietary platform that users would have to hack instead of just writing it for PC? Homebrew like this is about the challenge or about making existing hardware more useful, porting emulators is an effective way to do that.

Re: Sony's Playstation Portal hacked, can now emulate PSP games

#73

What's the market for a (non-hacked) device like this, when the Switch and the Deck already exist? Surely the appeal of a handheld is that you can bring it with you on the train, airplane, etc. What am I missing?

I have Logitech's version of this ( https://www.logitechg.com/en-us/products/cloud-gaming/cloud-... ), one of the earlier entrants into the field, and I use it both at home and when traveling, though only when there's good wifi (so no trains or planes). In conjunction with GeForce Now, it's better than the Steam link in a few ways for my use case: better screen (1080p and slightly bigger), quite a bit lighter and eas…

Yep. I got one recently too: https://taoofmac.com/space/blog/2024/02/03/2000

But you're wrong about the gyro input. I have it working with Yuzu -- I am very happy with it, and am running Steam on Bazzite (https://bazzite.gg) inside Proxmox.

Re: Sony's Playstation Portal hacked, can now emulate PSP games

#74
post #43

Earlier quoted context omitted.

In 2023 I looked into these options. The Game Pass games are not compatible with proton and they did not support streaming to Firefox running on Linux. It wasn't exactly an open ecosystem.

Not open, but more so than Sony's. Also, have you tried GeForce Now? Not sure if it works on Linux/Firefox. It runs on ChromeOS at least, so if you're okay with that distro, it ought to be a much better experience than GamePass (but only a subset of GamePass games are supported).

It does, with a little tweaking.

Re: Sony's Playstation Portal hacked, can now emulate PSP games

#75
post #20

If running a moonlight client on one becomes possible, I might be actually interested in buying one, just for casual gaming at home. The Steam Deck looks great but is pretty expensive and a little overkill when I could just stream from my desktop to a less powerful device.

FYI you can probably just use a Logitech GCloud ( https://www.logitechg.com/en-us/products/cloud-gaming/cloud-... ), Razer Edge ( https://www.razer.com/mobile-handhelds/razer-edge ), Abxylute ( https://abxylute.com/products/abxylute-handheld-console ), or any generic Android portable gaming thing to do that. Not sure if you even need Moonlight; wouldn't Steam Link work too? Personally I use a GCloud and stream from G…

That's what I do too: https://taoofmac.com/space/blog/2024/02/03/2000

Re: Sony's Playstation Portal hacked, can now emulate PSP games

#76
post #47

Earlier quoted context omitted.

FYI you can probably just use a Logitech GCloud ( https://www.logitechg.com/en-us/products/cloud-gaming/cloud-... ), Razer Edge ( https://www.razer.com/mobile-handhelds/razer-edge ), Abxylute ( https://abxylute.com/products/abxylute-handheld-console ), or any generic Android portable gaming thing to do that. Not sure if you even need Moonlight; wouldn't Steam Link work too? Personally I use a GCloud and stream from G…

The GCloud and the Razer Edge are both significantly more expensive than the PS Portal if I recall correctly though. The Abxylute does seem similar in price, although I'm guessing the PS Portal likely has better controls (being essentially a Dualsense split in half) and maybe a better screen. Also yeah, Steam Link would work too but Moonlight/Sunshine generally seems to work better.

You can get second-hand G Cloud devices on eBay without a lot of trouble - that's what I did, and it was pretty cheap considering the excellent screen: https://taoofmac.com/space/blog/2024/02/03/2000

Re: Sony's Playstation Portal hacked, can now emulate PSP games

#77
post #65
post #13

Earlier quoted context omitted.

Notably they still sell retro games on PSN. As long as retro sales exceed the cost to lock the device down you will see stuff like this. I recall one time paying for FF7 which I played on PS3/PSP. That game alone probably makes it worth it.

I’d modify that to “as long as the IP owner wishes retro sales exceeded the cost to lock the device down.” After all, lots of games are completely unpublished today, making $0 in sales, but they’re just as zealous about stopping you from accessing or playing those ones too.

A reasonable compulsory license fee (all paid to the copyright office, none to the corp) and/or a revocation of copyright and entry to public domain for failure to maintain published access would be good sticks.

Re: Sony's Playstation Portal hacked, can now emulate PSP games

#78
post #72
post #70

As usual, it ends up being about emulators instead of creating new stuff.

Why create new games for a proprietary platform that users would have to hack instead of just writing it for PC? Homebrew like this is about the challenge or about making existing hardware more useful, porting emulators is an effective way to do that.

Why buy this in first place then? Just use a PC and save the money for something that really matters.

Re: Sony's Playstation Portal hacked, can now emulate PSP games

#79
post #71
post #70

As usual, it ends up being about emulators instead of creating new stuff.

There isn't much incentive in making new stuff when it can be shut down by Sony or whatever company at any moment. See A2MR.

It was basically porting emulators instead of actually producing new stuff that proved Sony PS2Linux wasn't worthwhile to produce, thus all the stuff it happened afterwards with Linux on PS3 (which contrary to PS2Linux lacked hardware acceleration), and adopting FreeBSD.

Re: Sony's Playstation Portal hacked, can now emulate PSP games

#80
post #38

Earlier quoted context omitted.

As I recall Sony just forgot to enable the signature checks on the PSPs 1.00 firmware, and they could be bypassed on 1.50 by giving the executable a malformed filename. Simpler times.

My favorite was the tiff exploit to install virtual CFWs by scrolling through an album of digital chickens. Good times

They still call PlayStation homebrew enablers ‘HEN’ :)
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