Earlier quoted context omitted.
Another thing just to mention here is `strip`, which IIRC `cargo build --release` doesn't do by default. I think `stripping` binaries can reduce binary size by up to 80-85% in some cases (but certainly not all; just tried it locally on a 1M rust binary and got 40% reduction). FWIW, you can configure this in Cargo.toml: [profile.release] strip = true
You can strip C compiled binaries too. And that halves the binary size. The point is for example a hello world Rust binaries is 300kb after striping while C compiled one is 15kb. A difference of 20 times.
i.e. all programs are larger by 275KB, not larger by 20x.
Rust doesn’t have the privilege of having a system-wide shared stdlib to make hello world executables equally small.
The overhead comes from Rust having more complex type-safe printf, and error handling code for when the print fails. C doesn’t handle the print error, and C doesn’t print stack traces on error. Most of that 200KB Rust overhead is a parser for dwarf debug info to print the stack trace.