Earlier quoted context omitted.
Your obsession with how people decide to present themselves is what's creepy and weird.
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Asahi Linux project's OpenGL support on Apple Silicon officially surpasses Apple
71–80 of 172 posts
Re: Asahi Linux project's OpenGL support on Apple Silicon officially surpasses Apple
#72I thought Asahi Linux's sole developer didn't allow discussion of his project here? I remember there being quite a lot of fallout from that, what happened?
> didn't allow How would he even enforce this?
Re: Asahi Linux project's OpenGL support on Apple Silicon officially surpasses Apple
#73One of the coolest things (IMO) about the entire Asahi effort, and why I'm not at all surprised that they surpassed Apple, was the dedicated effort to build bespoke developer-friendly Python tooling early in the reverse engineering process. https://asahilinux.org/2021/08/progress-report-august-2021/ > Since the hypervisor is built on m1n1, it works together with Python code running on a separate host machine. Effecti…
I really like this talk by Bryan Cantrill on tool making. https://www.p99conf.io/session/sharpening-the-axe-the-primac...
Re: Asahi Linux project's OpenGL support on Apple Silicon officially surpasses Apple
#74Earlier quoted context omitted.
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Some parts of the programming community has always embraced counterculture/things the public sees as bizzare. Surprise surprise, it's also the part that spends a lot more on the computer than even the already addicted average programmer. So they tend to be godly at the craft compared to us lesser mortals that still maintain some normal social behaviour and they can produce amazing stuff like this. Be thankful for it.
Re: Asahi Linux project's OpenGL support on Apple Silicon officially surpasses Apple
#75Re: Asahi Linux project's OpenGL support on Apple Silicon officially surpasses Apple
#76The original article ( https://rosenzweig.io/blog/conformant-gl46-on-the-m1.html ) has more details. The important part to note is that the M1 hardware doesn't map well to newer OpenGL standards because Apple deprecated OpenGL in 2018: > Regrettably, the M1 doesn’t map well to any graphics standard newer than OpenGL ES 3.1. While Vulkan makes some of these features optional, the missing features are required to layer…
They shouldn't have deprecated OpenGL though. It's really important for desktop software. Several games have lost Mac support due to this like elite dangerous. Of course they push metal but that's not interesting to desktop developers.
Re: Asahi Linux project's OpenGL support on Apple Silicon officially surpasses Apple
#77Earlier quoted context omitted.
Your obsession with how people decide to present themselves is what's creepy and weird.
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If I ever at all did youtube videos of anything at all, I would more likely than not adopt some persona (and give it a weird accent to boot) so it would distinctly be not "me".
Re: Asahi Linux project's OpenGL support on Apple Silicon officially surpasses Apple
#78Apple is a hardware company primarily, so if someone buys their hardware because it will be compatible with an OS they may like more, that's still a sale for Apple. No funds are lost, because MacOS doesn't charge for a new install on Apple hardware.
Re: Asahi Linux project's OpenGL support on Apple Silicon officially surpasses Apple
#79Apple should embrace this if the project is in need of reference materials. Apple is a hardware company primarily, so if someone buys their hardware because it will be compatible with an OS they may like more, that's still a sale for Apple. No funds are lost, because MacOS doesn't charge for a new install on Apple hardware.
Re: Asahi Linux project's OpenGL support on Apple Silicon officially surpasses Apple
#80Earlier quoted context omitted.
Your obsession with how people decide to present themselves is what's creepy and weird.
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