Live data from Hacker News

Apple Vision Nope: Why I returned mine

jorgeherskovic.net

1–10 of 213 posts

Re: Apple Vision Nope: Why I returned mine

#3
First generation Apple products are always pathfinding devices and they always suck in many ways. The first gen Apple Watch was borderline unusable. I understand people will be pessimistic about this but Apple does have a track record of greatly improving upon the initial experience, so we'll see what happens.

Re: Apple Vision Nope: Why I returned mine

#5
>The external cameras kind of suck. It’s a compromise. There are limits imposed by physics.

The other criticisms aren't unsurprising, but I'm curious what he means by this.

The cameras on my Samsung phone are very tiny and still very high res. I'd expect that to be one of the last problems on an Apple device.

Re: Apple Vision Nope: Why I returned mine

#6
One of the challenges is that a lot of his complaints are things that you can EASILY see being addressed -- most other VR headsets benefit from 3rd party straps that make a hugely significant difference in comfort, the app ecosystem hasn't even begun since folks. haven't had a device available, so hopefully there'll be many more use cases, Apple internally already has mirroring of multiple screens, etc. Yet my fear is the quality, speed, and assuredness of these improvements are kinda correlated with how well or how badly the market for this device does. My fear is that it doesn't reach the scale necessary for Apple and others to make the kind of investment in it we'd like to see, and for many years we'll have this go the way of those esoteric Macs of which they might make one or a couple, and leave it at that.

Re: Apple Vision Nope: Why I returned mine

#8

>The external cameras kind of suck. It’s a compromise. There are limits imposed by physics. The other criticisms aren't unsurprising, but I'm curious what he means by this. The cameras on my Samsung phone are very tiny and still very high res. I'd expect that to be one of the last problems on an Apple device.

I'm guessing he means it falls short of "reality". The adds convey the idea as if you are purely looking at the real world around you, but the quality is very much that of a camera -- and he concedes there are some limits to what you could do with that form factor.

Re: Apple Vision Nope: Why I returned mine

#10
"It’s a V1 Apple product. It’s a new category, for them, and by far the most ambitious headset on the consumer market."

Well, all other V1 Apple products weren't half-assed, or at least when they were, they offered something more than the competitors.

Meta Quest 3 is better on everything, despite eye tracking(for a reason, it sucks for many things, I'm sure Meta can have just as good, if they wanted to, but they likely think it isn't a good idea) and the image quality(because it's expensive as hell).

I had much higher expectations. Apple made it clear to me that they've released this device mostly out of fears of phones becoming irrelevant and not having a device to replace it.

Also, to show that Tim isn't resting & vesting his stocks, and both are terrible ways to approach innovation, the kind of innovation Apple used to have with that fruitarian CEO that gave us the iPad, iPhone, iEverything...

Apple needs a new CEO ASAP, Tim is John Sculley, at first sales go up, profits are up, but then after a few years you are stuck and other companies are eating your lunch.

Post reply on HN