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Vision Pro Review: Apple's First Headset Lacks Polish and Purpose

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51–60 of 76 posts

Re: Vision Pro Review: Apple's First Headset Lacks Polish and Purpose

#51
post #6

Just take a look at this teardown video: https://www.youtube.com/watch?v=JVJPAYwY8Us There are like 50 captive screws and a gajillion ribbon cables in that thing There's vast room for improvement and slimming down, and I'm not just referring to the silicon and battery! Maybe an alternative using passthrough lightfield displays will come along eventually, but that's not going to happen for a while. Shrinking this tech…

> Shrinking this technology is all it will take for similar devices to make workstation monitors and gaming consoles completely obsolete. Do people want that? I love playing games in my Quest 2 for an hour or two, or the PSVR2 at my friend's house, but I dread the thought of spending 8+ hours a day in it while I work. No, not just because of the weight, but because I like the feeling of fresh air on my face and sunli…

> There's almost never a situation where I need more than two things visible at once.

I feel like I'm taking crazy pills when I point out that OSes have had built-in support for virtual desktops for years now, and that using them to extend your monitor infinitely and switch between them with a single keypress is far more ergonomic than having to crane your neck to see a screen that's not directly in front of you at the perfect position.

Re: Vision Pro Review: Apple's First Headset Lacks Polish and Purpose

#52

I’ve used Vision Pro, as an experimentation to the future. It’s going to get there. Be patient. But I do appreciate the criticism, that creates the market. Hopefully, talented people start building things other than AI and SaaS.

We regrettably have one app under apples scrutiny…we won’t make that mistake again.

Open web is the best place for us to invest our time.

Re: Vision Pro Review: Apple's First Headset Lacks Polish and Purpose

#53
post #42
post #11

This is the first vision pro review I've seen that has mentioned nausea. I know it is a possibility with any kind of VR headset, but in my usage of it I was surprised how good it was at avoiding nausea. Are there any other major outlet reviews that also mention nausea?

No because the review is a dishonest hit piece. I’m super sensitive to nausea in VR to the point that I’ve had to drop out of an interview process to work in the space in the past. Not one other reviewer has mentioned nausea, and I’ve been using AVP since Friday and not experienced it once. I was very concerned I’d have to return it and might never be able to use such a device. I don’t know what’s going on with this…

He probably watched one of Apple's immersive videos (I think it was "Highlining") where for some idiotic reason there is some panning.

Re: Vision Pro Review: Apple's First Headset Lacks Polish and Purpose

#54
post #53
post #42

Earlier quoted context omitted.

No because the review is a dishonest hit piece. I’m super sensitive to nausea in VR to the point that I’ve had to drop out of an interview process to work in the space in the past. Not one other reviewer has mentioned nausea, and I’ve been using AVP since Friday and not experienced it once. I was very concerned I’d have to return it and might never be able to use such a device. I don’t know what’s going on with this…

He probably watched one of Apple's immersive videos (I think it was "Highlining") where for some idiotic reason there is some panning.

Maybe - although I watched that one and was ok.

Re: Vision Pro Review: Apple's First Headset Lacks Polish and Purpose

#55
post #11

This is the first vision pro review I've seen that has mentioned nausea. I know it is a possibility with any kind of VR headset, but in my usage of it I was surprised how good it was at avoiding nausea. Are there any other major outlet reviews that also mention nausea?

The verge very briefly mentioned it in the “magic till not” video.

Re: Vision Pro Review: Apple's First Headset Lacks Polish and Purpose

#56
It’s really hard to swallow the “lack of purpose” argument.

If you work with Gen Z people, you start to notice it:

• They don’t want to be on cam

• When they are on cam, they either show their forehead or they have a $500+ studio setup with background LEDs, props and other new ways to show status.

• They go out of their way to be hyper-courteous with regards to eating into the mic, flash bangs (bright white screens), and looking like shit on a video call.

As the world goes more WFH, upcoming generations are going to find their own way to validate physical existence in the workplace. After using AVP for a weekend, I feel confident Apple gets it.

Re: Vision Pro Review: Apple's First Headset Lacks Polish and Purpose

#57
post #25
post #4

Earlier quoted context omitted.

What does the version in 2040 look like? We’re 17 years on from the first iPhone, and it’s still the same basic device. Incrementally better every year hasn’t meant any radical changes.

it’s insane to argue that the iPhone 15 isn’t radically different from the iPhone 1. since 2007 smartphones have become capable of replacing so many of the separate gadgets people used to have. cameras and mp3 players (and phones!!) are basically a thing of the past thanks to the iPhone. i’m bearish on Apple Vision but if Apple can improve it at the same rate as the iPhone it will be here to stay imo

The iPhone 1 is perhaps a stretch, but how have things meaningfully changed since the iPhone 4? (which in 2010 introduced the front-facing camera, something that radically changed how many people use their phone.)

That was over 13 years ago, and while SOCs have become faster (though OS's, apps, and websites have become more bloated), the devices have become larger (which makes it easier to type and fit a larger battery), and the cameras have definitely improved, but I can't think of anything I regularly do on my current phone that the iPhone 4's hardware wasn't capable of supporting.

The iPhone 4 already replaced many people's dedicated flashlights, watches, cameras, and GPS navigators back then. Sure, software has changed. Online dating is far more prevalent, but the iPhone 4 definitely could run dating apps, even if it was less common. Likewise, paying people through digital apps is much more common now, but it's not like Venmo or PayPal didn't use to run on the iPhone 4.

The way we use our phones since the iPhone 4 released has changed, but not because of hardware changes. I mean modders have gotten Android 14 running on the Galaxy S3, which released nearly 12 years ago.

Re: Vision Pro Review: Apple's First Headset Lacks Polish and Purpose

#58
post #47
post #37

What a hit piece. He’s absurdly negative right from the beginning. I guess we can see why Apple declined to provide them an early review unit. The device is not perfect, but this ‘review’ borders on absolute bullshit. Harping on about ‘vision bros’ and ‘scaring children’ and the ‘games aren’t fun’. They clearly have an agenda.

> I guess we can see why Apple declined to provide them an early review unit. If Apple is so vengeful as to only provide review units to people who will give them glowing reviews, then that immediately invalidates every review from anyone who received an advance unit from Apple, because all of those reviews must have been made under the duress of knowing that anything other than a glowing review will put them on Appl…

Do you hear yourself?

There’s nothing ‘vengeful’ about not trusting a news outlet that has lost its objectivity.

As for the rest of your comment - the logic simply doesn’t follow unless you believe axiomatically that the NYT is trustworthy and everyone else is not.

It’s well documented that the NYT is agenda driven and pushes its own positions over objective reporting:

When the New York Times lost its way https://econ.st/4bG2Kf8

Re: Vision Pro Review: Apple's First Headset Lacks Polish and Purpose

#59
post #25
post #4

Earlier quoted context omitted.

What does the version in 2040 look like? We’re 17 years on from the first iPhone, and it’s still the same basic device. Incrementally better every year hasn’t meant any radical changes.

it’s insane to argue that the iPhone 15 isn’t radically different from the iPhone 1. since 2007 smartphones have become capable of replacing so many of the separate gadgets people used to have. cameras and mp3 players (and phones!!) are basically a thing of the past thanks to the iPhone. i’m bearish on Apple Vision but if Apple can improve it at the same rate as the iPhone it will be here to stay imo

Radically different, yes, but linear with the progression of all tech. I wouldn’t say that the iPhone has significantly outpaced Android devices for example.

Likewise, I’d be surprised if apples headset outpaces oculus in any significant way over the next 20 years.

Will it ever be a primary computing device? Not for me..maybe some future generation. Why? Cause I don’t want to spend my workday in a cave. When I pause to think through something, I look away from my monitor etc…

Re: Vision Pro Review: Apple's First Headset Lacks Polish and Purpose

#60
post #36
post #6

Just take a look at this teardown video: https://www.youtube.com/watch?v=JVJPAYwY8Us There are like 50 captive screws and a gajillion ribbon cables in that thing There's vast room for improvement and slimming down, and I'm not just referring to the silicon and battery! Maybe an alternative using passthrough lightfield displays will come along eventually, but that's not going to happen for a while. Shrinking this tech…

Improvement for whom? It's obviously not designed to be taken apart. They are packing a ton of stuff in a very small space, which is why the layers of screws and seals are also packed in tight. And it's not designed to take a beating because it's really just something you use in your house, not an rugged outdoor phone case type thing. I'm sure if the lenses get simpler and the chips get smaller they'll be able to sim…

Its pretty obvious from all the ribbon cables, there's quite a bit of orgitecture in addition to architecture going on here. I imagine each cable represents a different team at Apple working on a different chunk of the device.

The whole is greater than the sum its parts for sure, but it definitely could've been reduced to fewer PCBs.

I'm sure Steve Jobs would've thrown V1 into a fish tank and yelled at a few managers until the thing was 200 grams lighter.

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