Live data from Hacker News

Loungy: An Application Launcher Written with GPUI, the Zed GPU UI Framework

github.com

1–10 of 44 posts

Re: Loungy: An Application Launcher Written with GPUI, the Zed GPU UI Framework

#4

Hope it doesn't look like the preview image in action, because the readability is atrocious. Pretty at least. Nice to see that it apparently has accessibility support.

Just want to make sure you are interpreting it as an image of the multiple themes available. I doubt it looks like the picture.

Re: Loungy: An Application Launcher Written with GPUI, the Zed GPU UI Framework

#5
post #4

Hope it doesn't look like the preview image in action, because the readability is atrocious. Pretty at least. Nice to see that it apparently has accessibility support.

Just want to make sure you are interpreting it as an image of the multiple themes available. I doubt it looks like the picture.

That explains it, thanks!

Re: Loungy: An Application Launcher Written with GPUI, the Zed GPU UI Framework

#6
post #2

Build fails for me on Linux. It appears GPUI is only intended for mac

I think GPUI is using metal api heavily right now

Edit: huh- i read that but the Cargo.toml does like Linux- maybe early

Edit 2: Looks in progress https://github.com/zed-industries/zed/issues/7015

Re: Loungy: An Application Launcher Written with GPUI, the Zed GPU UI Framework

#7
Author here: This project is incredibly buggy and immature at this point and not really intended to be run yet. I am blown away by the reception.

Notes for people trying to run this:

- it is MacOS only

- the window bounds are hardcoded for my system, because GPUI lacks a way to center a fixed size window

- the accessibility is pretty much non-existent. GPUI doesn’t provide an accessible text input yet, so this is a hacky minimal implementation.

If there are any questions about this project or developing with GPUI, feel free to ask!

Re: Loungy: An Application Launcher Written with GPUI, the Zed GPU UI Framework

#10
post #7

Author here: This project is incredibly buggy and immature at this point and not really intended to be run yet. I am blown away by the reception. Notes for people trying to run this: - it is MacOS only - the window bounds are hardcoded for my system, because GPUI lacks a way to center a fixed size window - the accessibility is pretty much non-existent. GPUI doesn’t provide an accessible text input yet, so this is a h…

I appreciate you adding the caveats section to the README:) It's nice to clarify those things up front
Post reply on HN