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Removed from r/blender because they thought it was real [video]

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Re: Removed from r/blender because they thought it was real [video]

#5

Not my content, just wanted to get some eyes on this person's work. Found it here: https://80.lv/articles/this-3d-scene-looks-so-photorealistic...

This work is quite impressive, but even as someone who's only played around with rendering a little bit, it's quite apparent to my eyes it's CGI.

If this prompts any questions, then it's surely about moderation.

Re: Removed from r/blender because they thought it was real [video]

#6

Not my content, just wanted to get some eyes on this person's work. Found it here: https://80.lv/articles/this-3d-scene-looks-so-photorealistic...

This work is quite impressive, but even as someone who's only played around with rendering a little bit, it's quite apparent to my eyes it's CGI. If this prompts any questions, then it's surely about moderation.

Mind sharing what gives it away for you?

Re: Removed from r/blender because they thought it was real [video]

#8
post #6

Earlier quoted context omitted.

This work is quite impressive, but even as someone who's only played around with rendering a little bit, it's quite apparent to my eyes it's CGI. If this prompts any questions, then it's surely about moderation.

Mind sharing what gives it away for you?

for me it was the article's title

Re: Removed from r/blender because they thought it was real [video]

#9
post #6

Earlier quoted context omitted.

This work is quite impressive, but even as someone who's only played around with rendering a little bit, it's quite apparent to my eyes it's CGI. If this prompts any questions, then it's surely about moderation.

Mind sharing what gives it away for you?

Watching it at a relatively low bitrate on my phone the two things that stand out are the drinking glass and the lamp. The glass is too perfect - a real glass will have tiny deviations in wall thickness and surface imperfections that are apparent when you look through it, especially when moving around, glasses are always one of the biggest giveaways for me.

The lamp also has something strange going on and doesn't look like any real diffuser. I think they've tried to use surface roughness to simulate frosted glass, but have made it too translucent. It doesn't look like a translucent plastic either because of the high IoR, and have possibly made it solid rather than walled.

Rewatching it trying not to pick out too much is difficult, but if I would add one more thing it would be the very uniformly rainy windows which have some gridding to the droplets (and the small error of putting the shader on both panes of the doube glazing :p)

Re: Removed from r/blender because they thought it was real [video]

#10
post #6

Earlier quoted context omitted.

This work is quite impressive, but even as someone who's only played around with rendering a little bit, it's quite apparent to my eyes it's CGI. If this prompts any questions, then it's surely about moderation.

Mind sharing what gives it away for you?

The perfect camera autofocus when object distance changed quickly, especially since it's "macro" distance at times. No real camera auto focus is that good.

Also, some things are too perfect/lacking imperfections. The lamp shade texture for instance is too even & perfect

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