Earlier quoted context omitted.
It's a far cry. This thing is a little more that 4k for the entire field of view. Resolution required to render two 4k monitors at comfy distance is more than an order of magnitude away.
An important other aspect though is how much is visible. With foveated rendering does it matter if I have 50 4k monitors? As long as they aren't all in-focus and in-view at the same time? I'm not sure where the limitation is right now (if it's purely a software limitation) but my MBP runs 4 monitors right now and I'd put up with a cord (or two) plugged from my MBP to my AVP if I could have all my monitors in VR. I be…
Apple Vision Pro review
491–500 of 1001 posts
Re: Apple Vision Pro review
#492As with most Apple products, just like the Apple Watch and the iPhone, I don't think this first gen product is a good buy. Wait for the 2nd gen unless you just want to play with the tech.
Re: Apple Vision Pro review
#4937x the price of Quest 3 which does exactly the same, no thank you.
So some might argue it is better even.
Re: Apple Vision Pro review
#494Lots of surprises on the downside from all the reviews. Pass through much more limited in quality with motion blur, pixelation, distortions, limited color and dynamic range. The eye tracking driven input method which was seen as holy grail turns out to be annoying after a while because people don't naturally always look at what they want to click on. Personas straight up aren't ready. The lack of AR features is the b…
Reminds me of iPhone 1. Everything you've said is reminiscent of the reviews of the first iPhone.
Re: Apple Vision Pro review
#495Lots of surprises on the downside from all the reviews. Pass through much more limited in quality with motion blur, pixelation, distortions, limited color and dynamic range. The eye tracking driven input method which was seen as holy grail turns out to be annoying after a while because people don't naturally always look at what they want to click on. Personas straight up aren't ready. The lack of AR features is the b…
Reminds me of iPhone 1. Everything you've said is reminiscent of the reviews of the first iPhone.
Apple didn’t fix any of them.
Re: Apple Vision Pro review
#496Earlier quoted context omitted.
Apple Maps falls in that category. Maps was bad when it came out but after years of effort (and a lot of money), it's pretty good now. That was no small feat given how good Google Maps already was when Apple Maps started.
In my area (Long Island), Apple Maps works great (better than Google Maps). I hear that it falls down, in rural areas, though. [ edit ] Looks like I pissed in someone’s cereal. Didn’t mean to, but different strokes, and all that… I was just recounting actual personal experience, which, I suppose, isn’t popular, hereabouts. Just for context, I have been writing Apple programs, since 1986. I am totally committed to the…
However, one bug that is a showstopper in AM is the dreaded “can’t reach the server now”, which I get probably more than half the time I try to use it, and with apparently no solution other than wait.
As a result, I just removed it from my phone.
Re: Apple Vision Pro review
#497Lots of surprises on the downside from all the reviews. Pass through much more limited in quality with motion blur, pixelation, distortions, limited color and dynamic range. The eye tracking driven input method which was seen as holy grail turns out to be annoying after a while because people don't naturally always look at what they want to click on. Personas straight up aren't ready. The lack of AR features is the b…
I wonder given all this... what the expectations are at Apple from a higher up/board/executive standpoint are Most of Apple offerings are good: Watch iPad Mac iPhone services Are they really expecting this to just be a hard problem initially that they get better at over time? When is the last time they launched a "so so" product?
Re: Apple Vision Pro review
#4987x the price of Quest 3 which does exactly the same, no thank you.
Nah. I've tried using the Quest 3 for various things, and at the OS level it just fundamentally sucks for anything but fully immersive games. Multitasking support is close to nonexistent, the hand tracking is crap, the UX is mediocre for even basic things like "sit on the couch and watch a movie", the system is end-to-end filled with small annoyances every time you use it, and there are no signs that Meta has even recognized these problems, let alone have any plans to improve on them.
The difference in functionality is night and day, even including the downsides noted by reviewers.
Re: Apple Vision Pro review
#499Earlier quoted context omitted.
Tim Apple reportedly overrode the design team on launching it prematurely relative to their typical standards in order to enter the market and begin iterating before waiting too long. It’s the first new product category made under his leadership and he’s eyeing retirement, as context. Btw, don’t forget visionOS 2.0 is just 18 weeks away. (Source: WWDC is every June and every platform gets a version bump, as we saw wi…
> It’s the first new product category made under his leadership and he’s eyeing retirement, as context I've been wondering how much this is part of the context here. He may feel some pressure that he hasn't really launched a new major product category from scratch in all his time as CEO and if this has been running 10 years as a project now, that it would be a blemish on his legacy to not get it out the door before h…
As far as I can tell Tim Cook has never pretended to be a product guy. He seems perfectly comfortable being what he is: a ruthless operations guru bent on efficiency. In every profile I’ve ever read he’s not really the one making hard product decisions, and seems content to leave that to others better suited for it.
Re: Apple Vision Pro review
#500Earlier quoted context omitted.
The first two iWatches were borderline pointless/bad. The first two iPhones weren't as innovative as they make them,just more polished than other symbians with cameras and internet, it took off with apps really in third iteration. I think visionpro has lots of opportunities in the next iterations, early users will provide feedback this gen.
Are current watches good? I genuinely don't know and am interested. I hadn't gotten one because I was an early iPhone adopter (Gen 1), but haven't been willing to be an early adopter since then. But I would like a watch, if they are good now.
Apart from that, yesterday I just played Pickleball with a guy who used his apple watch to keep score. It was a little odd at times but seemed like a cool use.