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Apple Vision Pro review

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Re: Apple Vision Pro review

#31

What's the killer app? Quest headsets have been out for years and haven't seemed to find one. Well.. besides 3d porn

I've seen a few ideas that seem really interesting, just not at the price point Apple is offering. And honestly I'm just going to wait for these headsets to be smaller and lighter too before buying one. I don't think anyone at Apple is under the impression this device is going to be a money maker, but more of a gen-1 device to provide a place to start from for further work.

- Learning instruments in a guitar-hero way (Piano, guitar, drums)

- Cooking with timers and recipes right in front of you (will be even more doable with better internal displays in the future)

- Coding with virtual displays on-demand. This is another thing where we still need more resolution to make it really doable.

- Watching movies. Obviously a solo way of doing this but I could see it being big.

- (once these are much lighter and less intrusive) I could see these being huge for virtual workouts like Yoga, weight lifting, etc.

Also regarding your question, I'm trying to think of the "killer app" is for a currently successful device - iPhone. I mean, camera? Texting? Most people use tiktok a ton but I wouldn't consider that a killer app. I think it's more of the device providing a home for a bunch of different apps.

Re: Apple Vision Pro review

#32
I can't wait what the Vision Pro 4S-equivalent would look like and what capabilities it would have.

I already imagine how people from 5 years in the future will be sharing photos of the current Vision Pro asking "Remember when this was the best VR headset hhh??"

Sure, VR headsets existed before Apple's foray into that segment, but also did laptops, smartphones, tables computers, smart watches and bluetooth headsets.

And if one to learn from history, all these products categories were significantly improved after Apple entered their respective markets.

Re: Apple Vision Pro review

#33

One of the aspects of the device that has been under-realized is that when mirroring your desktop/laptop display to the AVP, you can't break out its applications into different areas. You can't pull them away from the desktop window. This is one of those things that Apple never claimed was supported, and yet there's something about that behavior that feels like such a natural intuitive implication to the technology t…

I wouldn’t be surprised if this came in a visionOS update. On a shorter timescale it could also come in the form of third party apps, because there’s no technical limitations preventing a server app from cutting out windows on a desktop OS and sending them over a wire to a visionOS client.

On a shorter timescale it could also come in the form of third party apps

If Apple approves it, of course. This is one of my major concerns; there's a lot of potentially useful functionality that could be implemented, but you have to jump through the app store hoops and hope that Apple doesn't decide that it conflicts with their idea of what you should be allowed to do.

Re: Apple Vision Pro review

#34
post #21

Earlier quoted context omitted.

Sure, but I still see most people using iPads for media while having a MacBook for "real work," which is exactly what Apple wants, to not cannibalize their own products.

I'm actually not seeing that and the market numbers don't agree with ya on that. Many less "pro" consumers (not coders or the heavy engineering skew you find here on HN) in my circles have moved away from their traditional Macs as their iPads coupled with their keyboard case of choice or apple pencil (or both) do a lot of their on-the-go.

I've had people at work tell me their kid doesn't want a MacBook because their phone works fine for writing papers. My brain still can't process.

I've never made my iPad work for me on a business trip except for something very short where I won't really be writing. I also don't draw and, while I could probably do photo editing on it well enough, I wait until I get home and use old-school Lightroom.

Re: Apple Vision Pro review

#35

Earlier quoted context omitted.

I wouldn’t be surprised if this came in a visionOS update. On a shorter timescale it could also come in the form of third party apps, because there’s no technical limitations preventing a server app from cutting out windows on a desktop OS and sending them over a wire to a visionOS client.

On a shorter timescale it could also come in the form of third party apps If Apple approves it, of course. This is one of my major concerns; there's a lot of potentially useful functionality that could be implemented, but you have to jump through the app store hoops and hope that Apple doesn't decide that it conflicts with their idea of what you should be allowed to do.

Functionally speaking these apps would be scarcely distinguishable from the plethora of screen streaming apps that exist on the App Store already, like Screens and Moonlight. Of course Apple could reject these apps anyway but it seems unlikely.

Re: Apple Vision Pro review

#36

What's the killer app? Quest headsets have been out for years and haven't seemed to find one. Well.. besides 3d porn

I've seen a few ideas that seem really interesting, just not at the price point Apple is offering. And honestly I'm just going to wait for these headsets to be smaller and lighter too before buying one. I don't think anyone at Apple is under the impression this device is going to be a money maker, but more of a gen-1 device to provide a place to start from for further work. - Learning instruments in a guitar-hero way…

killer app for the iphone was a truly usable portable web browser. everything else early iphones did had been done many times before, but a web browser that actually worked pretty well on a portable device was new

Re: Apple Vision Pro review

#37

What's the killer app? Quest headsets have been out for years and haven't seemed to find one. Well.. besides 3d porn

> What's the killer app? Movies on airplanes. I’m guessing these will become virtually ubiquitous in the front cabin within a few years.

You mean the front cabin where they have big screens for every seat?

I couldn't see carrying one of these instead of just an iPad for movies. (But then I'm a very light packer.)

Re: Apple Vision Pro review

#38

One of the aspects of the device that has been under-realized is that when mirroring your desktop/laptop display to the AVP, you can't break out its applications into different areas. You can't pull them away from the desktop window. This is one of those things that Apple never claimed was supported, and yet there's something about that behavior that feels like such a natural intuitive implication to the technology t…

It seems very reasonable this will be a future feature. I've long suspected iPad OS' stage manager feature shipping so half baked was really more of getting the platform ready to support multiple apps and easier manipulation (from a developer perspective) of the double buffered "window" textures - given Vision Pro is based on iPad OS.

With Stage Manager on macOS now, it feels like they have all the primitives in place to "transpose" macOS stage manager windows textures to Vision OS/ the iPad OS foundation.

Though this will be tricky to get right for all apps. Will be interesting to see if it's a macOS App store only feature/ API, opt-in, or some other option

Re: Apple Vision Pro review

#39
post #4

I read somewhere that the FOV is only 100-110, as opposed to full immersion as seen on their marketing material.

That's what I'm reading too. But reviewers still say it's good for movie viewing.

You don’t need a large FOV for movie viewing. Even if it were only 60°, you’d be able see a 2 meter wide screen at a distance of 2 meters (and that’s measuring that distance to the edges of that screen; its center would be about 15% closer)

Re: Apple Vision Pro review

#40
post #38

One of the aspects of the device that has been under-realized is that when mirroring your desktop/laptop display to the AVP, you can't break out its applications into different areas. You can't pull them away from the desktop window. This is one of those things that Apple never claimed was supported, and yet there's something about that behavior that feels like such a natural intuitive implication to the technology t…

It seems very reasonable this will be a future feature. I've long suspected iPad OS' stage manager feature shipping so half baked was really more of getting the platform ready to support multiple apps and easier manipulation (from a developer perspective) of the double buffered "window" textures - given Vision Pro is based on iPad OS. With Stage Manager on macOS now, it feels like they have all the primitives in plac…

They shipped iPad Stage Manager half-baked, to get iPad developers ready for double-buffered windows, so they could eventually ship the visionOS macOS integration half-baked? Doesn't sound right at all to my ears, even though I'm stoked for my order!

EDIT: -5* doesn't make sense, this is the most polite way you can point out that getting macOS apps windowed on visionOS has ~0 to do with double-buffered windows on iPad OS. n.b. I didn't use half-baked, OP did.

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