Live data from Hacker News

Microsoft lays off 1,900 Activision Blizzard and Xbox employees

theverge.com

121–130 of 322 posts

Re: Microsoft lays off 1,900 Activision Blizzard and Xbox employees

#121
post #87

Last time the stock market was surging, everyone was hiring. This time it's different

Is it all due to inflation and the interest rates? Shouldn't these companies be able to issue stock to get some cheap capital to continue growth/hiring? Or anyone know why this is happening?

> Shouldn't these companies be able to issue stock to get some cheap capital to continue growth/hiring?

Yes, but then the stock price would go down, which obviously isn't allowed.

Re: Microsoft lays off 1,900 Activision Blizzard and Xbox employees

#122
post #8

Earlier quoted context omitted.

Have you already seen Zerospace?[1] I think it also looks great and there are some SC/SC2 pros involved in making it [1] https://store.steampowered.com/app/1605850/ZeroSpace/

Unfortunately, I'm not impressed at all. It looks and feels like a cartoonish bootleg of SC with AI generated Fortnite-looking artwork. What made SC interesting, like most Blizzard IP of the time, was also the well written story lines with amazing character arcs, that kept people invested, and not that it was a strategy game of space marines versus organic aliens versus energy aliens. They even made sure to give stor…

So did the homeworld series. Story isn't enough. AoE2 had online and so did StarCraft so they stayed. Homeworld never got that, without the story, multiplayer and mods it's not quite up there. I remember CoH2 was popular, but you're right it's hard for me to want to try something other than AoE2 or SC, when they're pretty perfect.

Re: Microsoft lays off 1,900 Activision Blizzard and Xbox employees

#124

[flagged]

Getting laid off shouldn't "Destroy the life and dreams" of anyone.

It's a short term set-back, and in many countries there are protections in place to make sure that even in the short term people aren't dramatically affected.

Don't tie your self identity or worth to the company you work for.

Re: Microsoft lays off 1,900 Activision Blizzard and Xbox employees

#125
post #52

FAO: People who're claiming GenAi will replace artist jobs. It might happen but it's extremely difficult even using state of the art models like stable diffusion v6 to get consistent results. There's usually some part or the other of the picture that's broken and it takes a lot of work with prompting, blending, varying to get it to work. Buy the subscription for 30$ or whatever and give it a shot. First you'll be ama…

An artist (illustrator) friend sent me this link (NSFW) of another artist detailing his process of using img2img to stylize/enhance his illustrations: https://www.artstation.com/artwork/yDb1ax

Cheesecake content aside, I love seeing AI image generation used as an aid to an artist rather than replacing the artist.

Re: Microsoft lays off 1,900 Activision Blizzard and Xbox employees

#126

Earlier quoted context omitted.

Larian, FromSoftware, Gunfire, Grinding Gear... the smaller studios are putting out great games still, with much of that 90s magic. There's that new game Palworld too apparently making a stir (haven't tried it yet), from another small studio. It's the big ones that have jumped the shark and gone full-in capitalist. I mostly just ignore them and haven't felt like I've missed much. So many good indie titles coming out…

>It's the big ones that have jumped the shark and gone full-in capitalist. Nonsense for most single player games which there are still many of.

Yeah? That's probably not a segment of the market I play much, then. What are some good ones from the AAAs that aren't just Call of Duty sequels or Ubi games?

Re: Microsoft lays off 1,900 Activision Blizzard and Xbox employees

#127
post #3

"primarily laying off roles at Activision Blizzard, some Xbox and ZeniMax employees will also be impacted / work out to roughly 8 percent of the overall Microsoft Gaming division that stands at around 22,000 employees in total." 2k employees look like a lot, 8% looks kinda better. I need Starcraft 3 badly :)

> I need Starcraft 3 badly :) I do too, but I don't think Blizzard are going to be the ones to make it[1]. [1] https://playstormgate.com

Stormgate looks like it was developed a decade before SC2, not a decade after

Re: Microsoft lays off 1,900 Activision Blizzard and Xbox employees

#128

Earlier quoted context omitted.

LLMs don't compete with artists, they are more about text.. (Large Language Model)

For background imagery in in-house presentations, I have switched almost entirely to genAI artwork. Previously, I would use a combination of licensed stock image services and small commissioned pieces on something like fiverr. Now, I get faster turnaround and more choice/control in a self-service fashion. Do the resulting images hit the exact same highest possible high notes that a $20 or $50 piece of fiverr would? N…

and then even if you get it close you could hand it to a real artist to touch it up the way you want.

Re: Microsoft lays off 1,900 Activision Blizzard and Xbox employees

#129
post #56
post #3

"primarily laying off roles at Activision Blizzard, some Xbox and ZeniMax employees will also be impacted / work out to roughly 8 percent of the overall Microsoft Gaming division that stands at around 22,000 employees in total." 2k employees look like a lot, 8% looks kinda better. I need Starcraft 3 badly :)

> I need Starcarft 3 badly This feels at least tangentially relevant : https://battlechat.co/15-wow-mount-outearned-starcraft-2/ I haven't personally double checked the math behind this claim, but it does broadly track and makes me slightly apprehensive. I don't mean this as an absolute because there are clear and obvious exceptions, like From, but it increasingly feels like the market is actively disinsentivizing de…

> but it increasingly feels like the market is actively disinsentivizing devs from making good, unpolluted, games.

Increasingly? Have you seen what mobile games make? Blizzard didn't make Diablo Immortal for the fans. They made it for the money. And people paid.

If you remotely believe in money talking, than yes, the market has been actively disinsentivizing devs from making good, unpolluted, games for a LONG time now.

Re: Microsoft lays off 1,900 Activision Blizzard and Xbox employees

#130
post #87

Last time the stock market was surging, everyone was hiring. This time it's different

Is it all due to inflation and the interest rates? Shouldn't these companies be able to issue stock to get some cheap capital to continue growth/hiring? Or anyone know why this is happening?

There are many ways to increase profits. Diluting existing shareholders by increasing outstanding shares should not be a bandaid for inefficient application of capital, which would juts cause a vicious cycle.
Post reply on HN