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Microsoft lays off 1,900 Activision Blizzard and Xbox employees

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Re: Microsoft lays off 1,900 Activision Blizzard and Xbox employees

#81

Earlier quoted context omitted.

The blizzard you know is completely dead. No one from their classic games is around. No one who made Diablo, Starcraft, Warcraft, etc is around. Those games were made as a labor of love.

Its not quite true that none of those people are still around - a bunch of them work for Frostgiant & are working on Stormate.

He didn't mean they died, he meant that they no longer work for Activision Blizzard.

Re: Microsoft lays off 1,900 Activision Blizzard and Xbox employees

#83
post #3

"primarily laying off roles at Activision Blizzard, some Xbox and ZeniMax employees will also be impacted / work out to roughly 8 percent of the overall Microsoft Gaming division that stands at around 22,000 employees in total." 2k employees look like a lot, 8% looks kinda better. I need Starcraft 3 badly :)

Be careful what you wish for, the soul of Blizzard is long dead. You can see this with Diablo 4, which is a completely soulless ARPG. With the latest season 3 launched yesterday, it's just not a fun game and it's clear that whatever processes and people they have at Activision Blizzard, they haven't got something in place that lets someone say, "Wait, shouldn't this be fun?". While D3 had it's fair criticism at launc…

For me the big problems were 1) no power spikes, unique gear is mostly irrelevant except for a couple pieces that unlock certain builds. In D2 you’d find some crazy unique early on that makes you completely OP for a few levels, and those spikes really made things memorable. 2) too easy, and the auto-leveling on monsters. On WT2 where you start the game is just too easy and even the +2 level strongholds are not hard. If you do any side quests you quickly get to the point where you have leveled past the area minimums so there is nowhere to go to get +5-10 challenges that are actually fun. It takes so long to unlock WT4 that I was bored by the time the challenge started to pick up. I realize the hardcore players are going to do an optimized route to get to WT4 in a shortish grind, then the game begins, but just playing the game as it is presented the difficulty curves are completely wrong.

Re: Microsoft lays off 1,900 Activision Blizzard and Xbox employees

#84

Earlier quoted context omitted.

Be careful what you wish for, the soul of Blizzard is long dead. You can see this with Diablo 4, which is a completely soulless ARPG. With the latest season 3 launched yesterday, it's just not a fun game and it's clear that whatever processes and people they have at Activision Blizzard, they haven't got something in place that lets someone say, "Wait, shouldn't this be fun?". While D3 had it's fair criticism at launc…

people need to get used to the idea that brand-name recognition doesn't mean anything anymore once said brand no longer represents what it once did. very few game development studios perpetuate the internal mindset they became known for, as its constituent developers get ship-of-theseus'd out. sure, you might have some fans of the old brand now working there, but merely being a fan of something doesn't necessarily co…

This has been going on since Sierra went to shit.

Re: Microsoft lays off 1,900 Activision Blizzard and Xbox employees

#85

This felt inevitable, probably tons of duplicate roles eliminated as systems are integrated. Something tells me a lot of game design and eng we’re not affected.

Well, engineers have been very much at the top of every layoffs list these past 24 months. Not sure who is speaking to you.

Re: Microsoft lays off 1,900 Activision Blizzard and Xbox employees

#86
post #12

> It’s been a little over three months since the Activision, Blizzard, and King teams joined Microsoft Always on the table after an acquisition. Especially close to earnings I hope severance is nice for all impacted

Exactly. One of the major benefits of acquisitions is to reduce duplicated roles/teams and therefore save money. You don't need two HR teams, two teams of accountants, etc.

+1 on wishes for good severance!

Re: Microsoft lays off 1,900 Activision Blizzard and Xbox employees

#88
post #75
post #54

Earlier quoted context omitted.

I don't think there are any advances in real time AI. We're still stuck with the same bad AI from the late 90s. Oh, or if there is better tech, nobody really uses it, everyone focuses on multiplayer because $$$.

The world's best starcraft players got smashed by Deep minds AlphaStar a while ago. The only way to win was by limiting the apm. Turns out with perfect control you don't need very complex strategy. One of the games if you're interested in an anaylsis: https://m.youtube.com/watch?v=nbiVbd_CEIA

To be frank, I don't care. That was a custom built AI for a special event. What I'm talking about is industrial strength, cheap, fast, smart, >, ubiquitous AI available in normal games with hundreds of thousands or millions of users playing at the same time.

Call me back when that kind of tech is included so that I can play against it when playing a $30 mid-range (not AAA, not indie) especially RPG game or any type of team game (Dota).

Re: Microsoft lays off 1,900 Activision Blizzard and Xbox employees

#89
post #3

"primarily laying off roles at Activision Blizzard, some Xbox and ZeniMax employees will also be impacted / work out to roughly 8 percent of the overall Microsoft Gaming division that stands at around 22,000 employees in total." 2k employees look like a lot, 8% looks kinda better. I need Starcraft 3 badly :)

Be careful what you wish for, the soul of Blizzard is long dead. You can see this with Diablo 4, which is a completely soulless ARPG. With the latest season 3 launched yesterday, it's just not a fun game and it's clear that whatever processes and people they have at Activision Blizzard, they haven't got something in place that lets someone say, "Wait, shouldn't this be fun?". While D3 had it's fair criticism at launc…

Kind of amazing to see a 2-day old season already abandoned by a majority of the players...that's how bad the new season is.

Re: Microsoft lays off 1,900 Activision Blizzard and Xbox employees

#90

Earlier quoted context omitted.

Be careful what you wish for, the soul of Blizzard is long dead. You can see this with Diablo 4, which is a completely soulless ARPG. With the latest season 3 launched yesterday, it's just not a fun game and it's clear that whatever processes and people they have at Activision Blizzard, they haven't got something in place that lets someone say, "Wait, shouldn't this be fun?". While D3 had it's fair criticism at launc…

Yeah, Activision Blizzard was always chasing revenue at the expense of everything else. They got away with riding the coattails of Blizzard for a while, but eventually everyone figured out what was going on. My "favorite" part was watching them kill Overwatch with Overwatch League. Overwatch was popular because people played it casually. Activision thought it would be great to make it a professional sport. Eventually…

Larian, FromSoftware, Gunfire, Grinding Gear... the smaller studios are putting out great games still, with much of that 90s magic. There's that new game Palworld too apparently making a stir (haven't tried it yet), from another small studio.

It's the big ones that have jumped the shark and gone full-in capitalist. I mostly just ignore them and haven't felt like I've missed much. So many good indie titles coming out every day.

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