Riot Games laying off 11%
41–50 of 158 posts
Re: Riot Games laying off 11%
#42Re: Riot Games laying off 11%
#43Earlier quoted context omitted.
"Accountable" doesn't mean you have to be punished.
So what is it in practice? If nothing happens, in any way, what's the point of saying it? If it means nothing, then sure, I'm accountable too, why not?
This is from the OED. There’s no mention of consequences. You are expected to account for your actions. Like an accountant is expected to keep an accounting of transactions.
I’m an on-call engineer, I’m accountable for outages. That means that I give a root-cause analysis when they happen. I’m not given disciplinary action when outages happen, because there are many factors that cause an outage and that’s too much for one person to bear.
> what's the point of saying it?
This is basic corporate comms. If you’re silent, people may assume something worse than the truth. So you give some explanation (some kind of account is given by the person held accountable).
Re: Riot Games laying off 11%
#44Earlier quoted context omitted.
Why wouldn’t they want to be as profitable as possible? They aren’t a charity.
That’s true. Riot games isn’t a charity, but workers and their families certainly are. Clearly we must sacrifice grandma in a glorious email layoff ritual for both the economy and a sweet C-suite end year bonus
I wonder if being an adult has always felt like, financially, being placed in the "rack" torture device. These days it feels like I'm being stretched from all directions.
Re: Riot Games laying off 11%
#45It's a decent severance package, honestly. But, as usual, > As CEO, I’m accountable for the changes we’re making and where we’re headed in the future. So, I think it’s important for me to share how we got here and how the next few days will work. I see no indication as to how Dylan will actually be held accountable for the decisions that ultimately led to this.
See this comment in every layoff thread. There is actually no reason why being accountable for something means you necessarily face imposed consequences for something. That does not follow. They are not synonyms.
Re: Riot Games laying off 11%
#46It's a decent severance package, honestly. But, as usual, > As CEO, I’m accountable for the changes we’re making and where we’re headed in the future. So, I think it’s important for me to share how we got here and how the next few days will work. I see no indication as to how Dylan will actually be held accountable for the decisions that ultimately led to this.
See this comment in every layoff thread. There is actually no reason why being accountable for something means you necessarily face imposed consequences for something. That does not follow. They are not synonyms.
Re: Riot Games laying off 11%
#47Re: Riot Games laying off 11%
#48Earlier quoted context omitted.
That’s true. Riot games isn’t a charity, but workers and their families certainly are. Clearly we must sacrifice grandma in a glorious email layoff ritual for both the economy and a sweet C-suite end year bonus
And snatch the profits end-of-life care companies are supposed to make from grandma? Yeah right. I wonder if being an adult has always felt like, financially, being placed in the "rack" torture device. These days it feels like I'm being stretched from all directions.
Re: Riot Games laying off 11%
#49Riot Games is profitable, so this is about increasing profits. EDIT: As several people have noted, while Riot Games is private, their majority owne (Tencent) is not. According to Tencent's most recent filings, video game revenue is up by double-digits and they reported profits in the past. Unless Riot is claiming that they increased expenses by double-digit % in Q4, they are profitable.
Got a source for that? They’re a private company, unless you have access to non-public financial info it seems like you’re just making an assumption.
Re: Riot Games laying off 11%
#50Bummer considering it was one of the best F2P online TCGs out there (and that was probably also the problem, it's such great value for the F2P playerbase and didn't go as hard on monetization other than cosmetics).
LoR State of the Game Update for those that care:
https://playruneterra.com/en-us/news/game-updates/state-of-t...