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Haiku OS: The Open Source BeOS You Can Daily Drive in 2024

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Re: Haiku OS: The Open Source BeOS You Can Daily Drive in 2024

#51
post #34

Earlier quoted context omitted.

I could not disagree more about Windows 95 looking "dated". It's one the clearest, simplest, and easiest to parse UIs I've ever seen. Buttons look like buttons. Scroll bars are thick and clear. Draggable objects are obvious. It's a huge shame that we've gone only backwards since then, IMHO.

One convention we lost was that text fields have sunken white background and other areas of the UI are generally grey. UI now uses bright white in most places, eventually causing the world to invent dark mode. It's really gone backward.

We lost any concept of shading and borders, which has made modern day user interfaces absolute hell to navigate because everything melts together and looks the same.

Windows 9x/NT4.0 Explorer was the pinnacle of graphical user interfaces.

Re: Haiku OS: The Open Source BeOS You Can Daily Drive in 2024

#52

Loved BeOS, and love HaikuOS. But a "daily driver" it is most certainly not. Don't be fooled.

I have to try Haiku, but the last time I used BeOS everything effectively ran as root. Not that Unix-style user permissions are the epitome of OS security, but at least an RCE vulnerability in the browser doesn't allow for persistent root or whatever.

I mean, it depends on your threat model, but https://xkcd.com/1200/ applies; for a single user machine what's the difference between the user and root?

Re: Haiku OS: The Open Source BeOS You Can Daily Drive in 2024

#53

Earlier quoted context omitted.

What are you doing on a daily basis that needs 3D graphics?

I love how the same thread cites a lack of full-disk encryption as a dealbreaker for daily-driving without criticism, but 3D graphics is immediately questioned.

To be clear, I'm happy to also question FDE. In both cases, I can see why some users would need it on a regular basis but I also don't see it as a hard requirement for all users.

Re: Haiku OS: The Open Source BeOS You Can Daily Drive in 2024

#54
post #41

Earlier quoted context omitted.

What are you doing on a daily basis that needs 3D graphics?

Video games, video playback, video encoding, video effects, desktop window effects and compositing, high res scrolling (I use an 8K display).

> video playback, video encoding, video effects, [...] high res scrolling (I use an 8K display).

Are those 3D graphics?

> desktop window effects and compositing,

Does Haiku use those? If not, it seems irrelevant.

> Video games,

That's the one that I'll agree with, but is depends what we mean by "daily driver"; I was thinking of what would be needed to do productive work, and that possibly restricted by what kind of work you're doing, not the ability to run literally all use cases. So I agree that it's probably not a good choice for somebody who does 3D modeling, but it's probably fine for somebody who writes web back ends.

Re: Haiku OS: The Open Source BeOS You Can Daily Drive in 2024

#55
post #50

Is it possible to run Haiku somehow on a Mac Mini M1, or does it require underlying Intel architecture?

x86/x64 only https://www.haiku-os.org/get-haiku/r1beta4/

Is there some kind of x86 emulator that will do the trick?

Re: Haiku OS: The Open Source BeOS You Can Daily Drive in 2024

#57

Earlier quoted context omitted.

I have to imagine the Venn diagram of retirees and people who are interested in trying more obscure operating systems, has only a sliver of overlap. Though I may end up in that camp one day. I did quite a bit of that between graduating from college and getting my first job.

I know that the industry is littered with the skeletons of "kitchen PC for Grandma" that lets a senior connect to the grandkids, set a timer for those apple pies, and do some light surfing, and that it will never work on the slurry-filled Internet that Grandma's kids actually built in their day jobs - but with each passing enshittification of the home user PC experience, the siren song of a simple single user OS that…

As a retired grandparent I was delighted to see that software I worked on in the 1980s was recently used to crack a Quantum-resistant cryptosystem candidate ( SIKE -Supersingular Isogeny Key Encapsulation) in minutes.

https://mathematical-research-institute.sydney.edu.au/news/q...

( Magma is a 1990s- second gen version of Cayley from the 1980s- )

Can you explain more about setting a timer for apple pies?

Re: Haiku OS: The Open Source BeOS You Can Daily Drive in 2024

#58
post #35

Earlier quoted context omitted.

I'll probably catch heat for this, but I think Windows 95 was the pinnacle of UI/UX design, and much of what we've done since have been regressions.

I agree. You knew visually what everything did. A button was a button and was noticeably off or on and things like that. I would put classic on for my XP UI I love it so much.

It was a very explicit interface. It was not as sexy as a 3D composited one, but it did not play peek-a-boo. Scrolling through a list, like downloads on a web page, you would see 20 or 30 line items, not two or three. It also worked on a slow CPU without a GPU. We have lost something since those highly-optimized 2D interfaces, from the same era as Super Nintendo Mode 7 affine transform and After Dark/Xscreensaver 2.5D graphics.

Re: Haiku OS: The Open Source BeOS You Can Daily Drive in 2024

#59

Earlier quoted context omitted.

I have to imagine the Venn diagram of retirees and people who are interested in trying more obscure operating systems, has only a sliver of overlap. Though I may end up in that camp one day. I did quite a bit of that between graduating from college and getting my first job.

Retirees built every long lasting technology we use everyday, and even invented some too. ;-)

Those pioneers make up the sliver of the Venn diagram.

Re: Haiku OS: The Open Source BeOS You Can Daily Drive in 2024

#60

Earlier quoted context omitted.

What are you doing on a daily basis that needs 3D graphics?

Playing video games is very common and requires 3D acceleration for most games. It's not some niche requirement.

Are there many 3D-accelerated games ported to BeOS?
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