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Ruffle: 2023 in Review

ruffle.rs

1–10 of 28 posts

Re: Ruffle: 2023 in Review

#4
Honestly, the progress looks very impressive.

We still need something as intuitive as Flash for developing interactive content for the web.

I was barely 11 or 12, and it was amazing how quickly i went from drawing shapes to animating them to making them interactive with simple logic back in that summer.

Fast forward to now, not sure what we have, that comes close to that level of ease of use. Maybe some game engine that exports to html canvas/webgl?

I know that it's not the web frameworks and the fragile wsiwyg editors that target them.

Re: Ruffle: 2023 in Review

#5

Honestly, the progress looks very impressive. We still need something as intuitive as Flash for developing interactive content for the web. I was barely 11 or 12, and it was amazing how quickly i went from drawing shapes to animating them to making them interactive with simple logic back in that summer. Fast forward to now, not sure what we have, that comes close to that level of ease of use. Maybe some game engine t…

We have partitioned the developer experience too far. We need a full stack stack.

Re: Ruffle: 2023 in Review

#6

Honestly, the progress looks very impressive. We still need something as intuitive as Flash for developing interactive content for the web. I was barely 11 or 12, and it was amazing how quickly i went from drawing shapes to animating them to making them interactive with simple logic back in that summer. Fast forward to now, not sure what we have, that comes close to that level of ease of use. Maybe some game engine t…

The Flash authoring tool still exists, it was just renamed to Adobe Animate. It supports Canvas and WebGL.

Re: Ruffle: 2023 in Review

#7
post #6

Honestly, the progress looks very impressive. We still need something as intuitive as Flash for developing interactive content for the web. I was barely 11 or 12, and it was amazing how quickly i went from drawing shapes to animating them to making them interactive with simple logic back in that summer. Fast forward to now, not sure what we have, that comes close to that level of ease of use. Maybe some game engine t…

The Flash authoring tool still exists, it was just renamed to Adobe Animate. It supports Canvas and WebGL.

The SWF format itself was also nice though. It's just one file that you can easily host or share anywhere. One use case that was really cool was how VKontakte (the Russian Facebook) had Flash apps. You didn't need a server to build an app like you do now, you just uploaded the SWF in the app settings and that was it.

Re: Ruffle: 2023 in Review

#8
I don't think there's an equivalent to flash even today. The design tools and the model behind is still probably the best way to create moderately interactive content.

Re: Ruffle: 2023 in Review

#9
post #8

I don't think there's an equivalent to flash even today. The design tools and the model behind is still probably the best way to create moderately interactive content.

From ease of development standpoint? Because featureset it seems like JavaScript and or WASM has absolutely filled that neiche. There were web apps and games that were never before feasible with flash.

Re: Ruffle: 2023 in Review

#10
Is there a good way of collecting information on currently missing Language / API calls in pages or files that have Flash elements not presently supported by Ruffle?

It might make it more useful to know what makes one off well loved flash items not currently work, or which elements are commonly used but missing support.

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