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Zerg Rush Google Easter Egg

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Re: Zerg Rush Google Easter Egg

#72
post #28

It is a nice touch how originally there are 6 zerglings coming out and others came in pair. For anyone who never played Starcraft: zerglings are created in pair, two per egg and the maximum number of eggs are 3. A player who attempts to do a zergling rush wait for the first 3 eggs to be available, hatch them and subsequently make a new pair of zerglings as soon as a new egg is available.

I would have liked Google's implementation more if instead of clicking the little O's to kill them, you get to instead make buildings that produce G's or something to defend. Clicking the O's isn't really starcrafty.

Re: Zerg Rush Google Easter Egg

#76
post #64

Earlier quoted context omitted.

They've done this before?

Search: "tilt" for example. I have seen this about 2 years ago and it was really cool. This effect is just iteration on the same idea ...

Right, almost as though they had fun implementing the first one and they felt like doing another.

Also, google 'do a barrel roll'. Not sure if you've seen that one.

Re: Zerg Rush Google Easter Egg

#77

Earlier quoted context omitted.

What about Herzog Zwei, you young whippersnapper ;-)

Dune II was definitely influenced by Herzog Zwei, but not everyone had a Genesis, and I don't think Herzog Zwei really had a concept of base management or resource gathering, which have obviously become integral to the RTS games today.

You're right, it wasn't like most RTS games we know today. Herzog Zwei had little bases scattered through the map that could be thought of as territories, and you'd have to capture them with troops(both the player and AI would compete for these as it allowed further expansion, healing, etc.). You could order up defensive / offensive units as "credits" trickled in over time at a fixed rate(I don't think there was any way to speed it up), and the ultimate goal was to send your assisting units to attack the enemy's single fortress.

I absolutely loved that game, though!

I don't really recall it having any story, though.

Re: Zerg Rush Google Easter Egg

#78
post #70

APM counter is a nice touch as well :). (APM stands for Actions Per Minute, where Actions in StarCraft are input events that do something, like selecting an unit or ordering it to attack. Professional players tend to have >200 APM).

200 is on the low side? I'm amateur and hit that commonly during games. I think JulyZerg was on record to hit 800 at one point. Lord only knows how that was physically possible. I would credit the source to TeamLiquid's Wiki (I believe) but I cannot search it while at work.

July might have spiked at 800 at some point, but average is around 300 for progamers (http://wiki.teamliquid.net/starcraft/Actions_per_Minute).

Re: Zerg Rush Google Easter Egg

#79

Earlier quoted context omitted.

"I'm so old that I remember the first Starcraft game" I remember when Dune 2 came out - the father of all RTS games.

That I remembered - the major upgrade and concept it was over the previous dune 1. Then the warcraft series, followed by Command and conquer and then Starcraft, which set the gold standard. AoE came next - after that it just becomes a blur of different RTS types which were competing for top billing.

You forgot Myth :)

Re: Zerg Rush Google Easter Egg

#80

Earlier quoted context omitted.

It looks like http://i.minus.com/ibbwHvK38EiDQB.PNG for me. Are you in the US?

No I'm not but I tried google.com and google.fr. It's really U.S specific then.

It's not US only. These work for me: [selbstmord] on google.de [suicidio] on google.es [zelfmoord] on google.nl

Even longer queries like [como suicidarse sin sentir dolor] on google.es worked. I tried a bunch of things on google.fr and couldn't get it to work.

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