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Zerg Rush Google Easter Egg

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Re: Zerg Rush Google Easter Egg

#51
post #44

Earlier quoted context omitted.

remember Starcraft? I play it all the time. What's to remember? My home machine isn't set up for games and I own SC2 but it doesn't run well - and I enjoy the original more anyway.

Yes, I find original Starcraft more enjoying too, as there is no implicit or explicit time limit in most missions as in SC2, so player doesn't have to rush through all the game and has time to explore the map, try various units and strategies without load/save loop, enjoy the humour, music, look&feel of the units/buildings etc. This "war against the time" approach was my deal breaker for SC2. The general idea may be…

Exactly. That was my feeling when I played also. I think it may be part of differentiating single player from pvp - but the problem is I don't have the time and energy to be competitive in pvp either. So I still play SC, single player a lot.

Re: Zerg Rush Google Easter Egg

#52
post #10

Earlier quoted context omitted.

It's the O:s in the google-logo

Ah, that makes more sense. Opera doesn't exactly represent the Zerg of browsers ;)

It doesn't, but that didn't refrain from me laughing about the search results getting trounced by what really looks like Opera logos.

Re: Zerg Rush Google Easter Egg

#54
post #44

Earlier quoted context omitted.

remember Starcraft? I play it all the time. What's to remember? My home machine isn't set up for games and I own SC2 but it doesn't run well - and I enjoy the original more anyway.

Yes, I find original Starcraft more enjoying too, as there is no implicit or explicit time limit in most missions as in SC2, so player doesn't have to rush through all the game and has time to explore the map, try various units and strategies without load/save loop, enjoy the humour, music, look&feel of the units/buildings etc. This "war against the time" approach was my deal breaker for SC2. The general idea may be…

I thought the SC2 missions were great and had a lot of variety. The missions were very original compared the usual you get from RTS campaigns.

On the other hand, and I can't explain why, the atmosphere of the SC1 was a lot better. I don't know if it's the music or the graphics but it really had a great feeling of "you are alone in space and everything is hostile".

Re: Zerg Rush Google Easter Egg

#56
post #38

This easter egg is referring to the game StarCraft 2 by Blizzard. There are three fractions in StarCraft 2: Protoss, Terran and Zerg. Imagine the Zerg like aliens. Zergs have a unit called "the Zergling" which is a small creature that usually attacks buildings and enemy units in groups. If you have a lot of Zerglings and run to your opponents fast this can be called "a Zergling rush". There are also custom maps that…

As to APM: "Actions per minute is the number of actions (such as selecting units or issuing an order) completed within a minute of gameplay in real time strategy games, most notably in Starcraft. High APM is often associated with skill, as it can indicate that a player both knows what to do in the game and has the manual dexterity to carry it out. Software has been developed to analyze players' APM in these games. Be…

APM trivia: there was a brief moment in-between two patches in Heroes of Newerth - a popular DoTA clone - in where moving your "hero" to a new location on the map counted as an action. Players simply stepping around rapidly right where they were standing would increase their APM indefinitely.
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